File Details
Mekanism-1.12.2-9.8.0.381.jar
- R
- Jul 22, 2019
- 7.50 MB
- 1.7M
- 1.12.2
File Name
Mekanism-1.12.2-9.8.0.381.jar
Supported Versions
- 1.12.2
b85a908 - Implement #5054(Coal Gasification) (#5547) 8de341d - Give Entangloporter its own config for fluid/gas buffer instead of using ultimate tank's output config. #5558 3485c8b - Slightly improve performance of logistical transporter item rendering de98296 - Slightly cleanup transporterimpl update code beb18b5 - Improve fps a good bit by starting to change GL11 to GlStateManager be268b5 - Finish changing RenderLogisticalTransporter to GlStateManager de1bd30 - Replace GL11 with GlStateManager, good bit of testing still needed 315f961 - Simplify now duplicated methods 598538a - Remove some unneeded resetColors 824f9c1 - Initial transition to new MekanismRenderHelper 21079e6 - Minor fixes, seems the pushAttrib stuff is purely for saving the data and didn't change any states b79806f - Use MekanismRenderHelper for MekanismRenderer#blendOn cc2b6ee - Start transitioning some of the color calls to MekanismRenderHelper f64b2a4 - Fix accidental infinite recursion b1d7411 - Convert a lot more color calls d687abd - Convert remaining color calls 0ea90e9 - Wrap calls to RenderHelper through MekanismRenderHelper 01f52b7 - Helper methods for most of the scale calls 5f899cd - Minor cleanup ef87190 - MekanismRenderer.blendOn to MekanismRenderHelper.enableBlendPreset 7998d44 - MekanismRenderer.glowOn to MekanismRenderHelper.enableGlow c7e8b07 - Reorder things slightly to not have to enable disable glow as much, and add helper color wrapper for BaseTier 001d5b4 - Make it a bit easier to read GuiDigitalMinerConfig b629954 - Color mask 7236647 - Use helper wrapper methods for most usages of translate 17faa14 - Use helper wrapper methods for most usages of rotate 45ed556 - Couple minor comments 87d04ee - Fix wrong rotation on gas generator cfb1e63 - Minor clean d882ba2 - Switch some stuff away from object creation b828a61 - Performance improvements of some of the impl of MekanismRenderHelper 28b682d - Fix rendering of missing replace stack for DM (use gradientRect rather than texture aff3565 - Minor cleanup to energy cube rendering f1c7196 - Some minor cleanup trying to fix what seems to be a state leak e3fbf55 - Inline getBlocksTexture e0c51e6 - Some minor cleanup f835841 - Move comment, after having spent more time tracking down the issue 002d96a - Fix energy cube not blending the parts together properly 16e5c12 - Fix items in DM config gui appearing translucent fbd4336 - Work on reducing GC overhead of stuff that can use the static helper and a manual push pop instead of the more advanced helper adf2741 - For color only things manually handle resetting color to reduce GC from advanced helper 0aaab46 - Cleanup color overlaying in GUIs 710348a - Helper methods for drawTexturedModalRect to make code easier to read e720e19 - Use drawRect instead of drawGradientRect where appropriate. Also represent colors as hex to make them easier to read 7b6c878 - Fix small typo 5dce92e - Add some null safety d30f4ca - Add final to some things that should not be changed 9e06c03 - Inline a method 6753fec - Work more on cleaning up duplicated filter gui code 6f9c771 - Continue work on cleaning up duplicated filter gui code d9fa9db - Continue work on cleaning up duplicated filter gui code 2f49f58 - Continue work on cleaning up duplicated filter gui code 323eaf9 - Continue work on cleaning up duplicated filter gui code a7b29c2 - Deduplicate a bunch of code pertaining to drawing the background layer d6b27e9 - Start removing need for keeping track of guiWidth and guiHeight, as they are equal to guiLeft and guiTop 6d32202 - Continue removing need for keeping track of guiWidth and guiHeight, as they are equal to guiLeft and guiTop 51b4af2 - Finish removing need for keeping track of guiWidth and guiHeight, as they are equal to guiLeft and guiTop cd85fe8 - Fix having broken back button for item filters dfa8cd0 - Cleanup more duplicate code fixing a couple other rendering issues form the change 0408a2f - Fix a bit of improper drawing afbfe80 - Fix a couple bugs with DM filter gui rendering, and remove need for color masking support 94175ec - Cleanup some formatting and use else if instead of if when appropriate 997c994 - Fix wrong scaling for upgrades in gui 5672ad7 - Don't bother changing GL for when glow is being enabled at zero e347914 - Reduce even more duplicate filter gui code 5139c73 - Deduplicate some tab element code 5c52e2f - Sort some more gui elements into packages 2d22bb4 - Further cleanup tab element code 14c9a58 - Cleanup duplicate code between miner config and logistical sorter 565f86e - Deduplicate reactor info guis 9203448 - Small cleanup of reference to GasMode 456b8a3 - Cleanup a couple more Tab elements a872655 - Merge reactor tab elements into one tab element type d8a75fa - Rename a couple methods and fix some unintended GL color state "leaks" 84ce8fb - Unify thermal evaporation rendering code 053c5bc - Minor cleanup 11a617d - Rerun formatter to cleanup spacing and imports 66a0a22 - Combiner: remove some duped textures & unnecessary 32x to 16x ea0e392 - Crusher: depdupe & resize unecessary 32x bcd481a - Energized Smelter: dedupe & resize unnecessary 32x 1143677 - Enrichment Chamber: resize unnecessary 32x 1ff6380 - scripted texture reduction of those that are exactly the same at x16 505bfeb - Change the coloring of the corners for energy cubes slightly ffef493 - Cleanup coloring of gaseous fluids a427620 - Remove unused color overlay icons 5331db1 - Fix rendering oddity with JEI Bookmarks overlay af0d319 - Fixed rendering Formulaic Assemblicator item overlay in wrong spot c039dfe - Make GuiFormulaicAssemblicator more readable 9e9484b - Cleanup some references to bound checks 2152c16 - Replace a lot of GLSMHelper's wrappers with direct GlStateManager calls cdcbd07 - Get rid of MekanismRenderHelper, need to deduplicate some code and evaluate remainder of GLSMHelper 14e5f53 - Remove unneeded blend changes from RenderMechanicalPipe 30671e0 - Change handling of rotate by facing slightly 9a58a2c - Replace EnumFacing.values() with EnumFacing.VALUES 1843249 - Minor cleanup 12bfb24 - Remove brackets from case blocks b97f3c4 - Change TileEntityBasicBlock#canSetFacing and setFacing to use EnumFacing instead of an int b48a64d - Change majority of GL calls using doubles to using floats c83eee8 - Change remaining GL double usage to float ba6f53c - Update dev version of forge 1b0fc27 - Run formatter 0d88fbe - Deduplicate IFluidTank implementations for multiblock fluid tanks 329679e - Remove ancient voltz/tekkit detection code f9d8366 - Deduplicate Robit AI code for following and picking up items 0460939 - Cleanup ParticleLaser code 19b6cca - Cleanup a few numbers in FluidRenderer 1d05024 - Convert various simple color calls from having a GLSMHelper wrapper to just direct calls 4fc4ee0 - Fix absurdity that was GuiOredictionificator trying to use alpha 3 1c2c291 - Remove extra checks for if a FluidStack's fluid is null as it is can never happen 86e4c5b - Minorly rearrange GLSMHelper order 62409b2 - Small formatting changes from rebasing instead of having multiple merge commits ba3c4ff - Fix container duplication glitch #5559, the extra container specific code is not needed anymore as when the container is supposed to be consumed, it should be caught by the getRemainingItems 0701203 - Fix remaining part of #5534 where the logistical sorter assumed that it was connected to an item handler if it could find a tile entity at all b861635 - Always have textureY be passed 5eeba1a - Remove some null checks that are either not needed or should have a crash happen 47b19ee - Cleaned up some duplicated GL code especially due to loops 0bc0be3 - Log the error if rendering an item fails 7d09685 - Move chooseByMode into GasMode enum 69e6773 - Merge GLSMHelper stuff back into MekanismRenderer 728504e - Player click sound when using enter to change setting instead of just on button press 643bb4a - Remove some unused GL code from MekanismItemStackRenderer 48aaf51 - Improve implementation of deduplicating TransporterStacks to render 8dbd4f4 - Convert GuiDigitalMiner to using GuiButtonImage 981de48 - Convert GuiFormulaicAssemblicator to using GuiButtonImageMek 48b68f3 - Cleanup implementation of buttons in generators module, and do some button cleanup on GuiLogisticalSorter d4f3817 - Use GuiButtonImageMek for Teleporter and SecurityDesk. Also make GuiSecurityDesk compare by UUID 9c2ccf3 - Properly show buttons as disabled if the ownerUUID failed to sync dddfeef - Fix text color leaking from scroll list into scroll bar e38ce21 - Switch a few more GUIs to using GuiButtonImageMek eaddff6 - More GuiButtonImageMek and also create GuiColorButton 5fdb2b2 - Remove old coloring method ea61b70 - Cleanup Robit implementation of buttons, and make calls adding to buttonList easier to read c8f6d0b - Work on cleaning up buttons in filters bded03f - Fix color button in filters 25df9ed - Rename GuiButtonImageMek to GuiButtonDisableableImage e409147 - Don't use old button helper method for Solar or Wind Generator as they are not actually buttons 1c46407 - Use actual buttons for GuiDigitalMinerConfig, and commit missed removal of GuiButtonImageMek from renaming in last commit 8e90b39 - Switch side configs to having fully qualified buttons fbdc201 - Fix unwanted lighting changes made by drawHoveringText 8702569 - Deduplicate a bit of code between GuiFluidGauge and GuiGasGauge c3699fc - Ensure element color change does not leak in the individual elements themselves 35390c3 - Replace drawHoveringText with displayTooltip as to ensure we are handling the state changes 165a908 - Handle resetting color changes from drawing background in the GUIs themselves e80213b - Add back glow to corners of Energy Cubes db8dfa7 - Start making GuiSeismicReader more closely mirror GuiMekanism 182b75d - use constants and switch for button ids on GuiDigitalMiner 83a157e - Implement Wood Gasification (#5556) 63679fe - Replace remaining uses of sendToAllAround with various versions of sendToAllTracking 710e7ce - Fix setting teleporter to existing frequency not actually saving the change to the block e335220 - Miscellaneous cleanup of energy wrappers. Also fix BuildCraft's modid c5fbabe - Fix a few issues with sound (#5561) 9e26fea - Atomic Disassembler config (#5573) 50b53ae - Improve implementation of opening various Guis (#5566) a06f2f0 - Implement #5253(Extended vein Mining, and make it possible to disable various Atomic Disassembler Modes (#5544) e62c420 - Remove unused Access Transformers and minor code cleanup (#5575) be8635b - Bump version to 9.8.0