Time accelerators for Mekanism!
Collect Time Flux from the world around you, and spend it to speed up time.
Time Flux types:
- Biological Time Flux: speeds up living entities (mobs, animals, villagers).
- Environmental Time Flux: speeds up random ticks (crops, saplings, etc.).
- Mechanical Time Flux: speeds up block entities (machines, furnaces, etc.).
About this project
Mekanism: Time Accelerator is an unofficial, independent add-on for Mekanism. It is not affiliated with or endorsed by the Mekanism team.
Credits
- Mekanism by aidancbrady and the Mekanism team
- CurseForge: https://www.curseforge.com/minecraft/mc-mods/mekanism
- Source: https://github.com/mekanism/Mekanism
- License: MIT (open source) This mod requires Mekanism and builds on its API (chemicals, machines, upgrades). Some textures are adapted from Mekanism's assets, used under the MIT License. All credit for the original artwork goes to the Mekanism team.
How this project differs from Mekanism
Mekanism itself has no time-acceleration features. This add-on adds a new system on top of it:
- New resource: Time Flux (Biological / Environmental / Mechanical), collected by cancelling ticks in an area
- New machines for collecting, refining, converting and storing Time Flux
- Single-block and area time accelerators that consume Time Flux
- Acceleration is limited by the server's spare tick time (MSPT headroom)

