mekalights-1.2.3.jar
Curse Maven Snippet
What's new
v1.2.3
- Fixed: MekaLights no longer invalidate Mekanism multiblock structures (Turbine, Fusion Reactor, Induction Matrix, Thermal Evaporation, etc.) phantom emitters now count as air, which Mekanism accepts as valid interior.
- Improved: the Debug control is now an industrial-style toggle switch that updates instantly when clicked.
⚠️ Multiblocks already broken by a previous version need a one-time poke (break & replace one block) to re-form. After that they stay valid.
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