Mekanism: Mekalights

One block. Full base lighting. Powered by Mekanism.

File Details

mekalights-1.1.8.jar

  • R
  • Jun 16, 2026
  • 90.70 KB
  • 442
  • 1.20.1
  • Forge

File Name

mekalights-1.1.8.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mekanism-mekalights-1576959:8261962")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more aboutΒ Curse Maven

⚑ MekaLights ⚑

Smart, energy-powered area lighting for Mekanism.

Stop torch-spamming your caves, factories and farms. Place one MekaLight Block, feed it Mekanism power, pick a shape, range and brightness β€” the machine floods the area with invisible, full-brightness light emitters. One block, up to a 48-block radius, zero clutter.

🟒 Actively developed β€” balance and features may still change.


Features

  • πŸ’‘ Five light shapes:
    • 🌐 Sphere β€” full 3D volume, ideal for caves and big rooms
    • β­• Disc β€” flat layer for floors, fields and mob-proofing
    • πŸ”¦ Cone β€” real spotlight: aperture 15°–90Β°, 6 aimable directions
    • πŸ›• Dome β€” half-sphere, aimable up (dome) or down (bowl)
    • πŸ›’οΈ Cylinder β€” vertical column with adjustable height (4–32 blocks)
  • πŸ”† Adjustable brightness β€” dial the light intensity from dim to full
  • βš™οΈ Clean Mekanism-style GUI β€” shape side panel with pixel icons, range, brightness, aperture, direction, height and a live energy readout
  • πŸ”‹ Mekanism energy β€” consumption scales with range, brightness and shape; bigger, brighter lights ask for beefier cable lines. Energy Upgrades cut the cost
  • πŸ‘» Invisible ghost emitters β€” no collision, build right through them, cleaned up automatically when the machine is broken or unpowered
  • πŸ›  Debug view (per machine) β€” green wireframe outline of the configured area, works even before powering on. Perfect for planning
  • πŸ” Jade support β€” status and energy usage on hover
  • 🌐 Multiplayer ready β€” built and tested for servers

Getting Started

  1. Craft the MekaLight Block
  2. Place it and connect Mekanism cables
  3. Right-click β†’ pick shape, range, brightness and aim
  4. Done β€” darkness gone

Crafting UI

Requirements

Minecraft 1.20.1 Β· Forge Β· Mekanism 10.4+ Β· Optional: Jade

Roadmap

Colored lighting experiments Β· more upgrade interactions Β· additional shapes Β· GUI polish


MekaLights β€” industrial-scale lighting for serious Mekanism bases.