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Mekanism: QIO Autocrafter

Adds a Mekanism-integrated autocrafting machine that uses the QIO system as its only inventory, allowing fully automated crafting directly from your stored resources.
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qioautocrafter-0.2.0.jar

File nameqioautocrafter-0.2.0.jar
Uploader
MrPochyMrPochy
Uploaded
Jun 17, 2026
Downloads
527
Size
1.2 MB
Mod Loaders
Forge
File ID
8268249
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mekanism-autocrafter-1578892:8268249")

Learn more about Curse Maven

What's new

⚠️ Update server and clients together: the network protocol changed (v3). Old worlds load fine.

Fixed

  • Item duplication on chunk unload: reserved materials were refunded twice if a chunk unloaded mid-craft.
  • Machines bound to a private QIO frequency can no longer be used, rebound or drained by other players (Mekanism PUBLIC/TRUSTED/PRIVATE security is now enforced).
  • A failed job no longer stalls the rest of the queue.
  • Completed and cancelled jobs are removed from the queue automatically; the job history can no longer cause a false "queue full".
  • "Clear list" in the missing-materials view now actually clears it.
  • Craftable search results no longer leak between worlds/servers after switching or "/reload".
  • Cancelling a job now also stops its background planning computation.

Added / Changed

  • Redesigned GUI: wider window, single action row, live status in the activity bar.
  • New "Missing Materials" side panel (toggled by the Missing button): item icon, name, missing amount and live availability — red/orange/green as you restock the QIO.
  • Identical duplicate requests are rejected while one is already queued.
  • If the QIO changes between planning and reservation (other players/machines), the job re-plans automatically instead of failing.