Mek Energistics adds AE2-connected Mekanism machines that can store encoded patterns, accept crafting requests from the ME network, use AE power, and return completed products directly to ME storage.
Features
- Adds ME variants of Mekanism machines.
- Adds ME factories and a ME Factory Installer for upgrading supported Mekanism machines.
- Built-in pattern provider assembly for AE2 encoded patterns.
- Supports returning item, fluid, and chemical outputs to the ME network.
- Supports AE power usage while keeping FE compatibility.
- Preserves Mekanism-style GUIs, side configuration, upgrades, and configurator behavior..
Configuration
Mek Energistics uses NeoForge's built-in mod configuration screen. Open the Mods list, select Mek Energistics, and press Config.
| Option |
Default |
Description |
| Pattern Pages |
2 |
Sets the number of pages in each machine's built-in pattern provider assembly. Each page has 36 encoded pattern slots. |
| Hide JEI Machine Variants |
Enabled |
Hides duplicate ME factory variants from JEI by default. Recipe pages keep the basic ME machine as the visible catalyst, while factory variants remain craftable and usable in game. |
| Prefer Applied Flux FE |
Disabled |
When Applied Flux is installed and the machine is connected to an AE network, drains FE stored by Applied Flux before AE network energy. |
| Prefer Local FE |
Enabled |
When the machine is connected to an AE network, drains the machine's local FE buffer before network energy. Disable this to prefer network energy first. |
Compatibility
Required:
- Applied Energistics 2
- Mekanism
- Applied Mekanistics
Optional integrations:
- Mekanism Extras
- Mekanism More Machine
Mek Energistics is designed for players who want Mekanism processing machines to work naturally inside AE2 autocrafting setups without relying on separate pattern providers for every machine.