mega_randomizer-org.stevefal-v1.8-1.20.1.jar
Curse Maven Snippet
What's new
** April 2026 Updates:
- Using the new gamerule
doVolatileDrops, drops from mobs and blocks can now be randomized with every break or kill, rather than consistent drops based on the world seed. - Mob spawns are now randomized
- Bosses can be included in spawn randomization with
/gamerule excludeBosses false - "Bosses" in this context includes:
- Elder Guardian
- Ender Dragon
- Giant
- Warden
- Wither
- Bosses can be included in spawn randomization with
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

