promotional bannermobile promotional banner

Mechanical Factory

A Create addon that lets players build compact, persistent factories in a 16×16×16 pocket dimension, with support for kinetic power, item, fluid, and redstone transfer.
Back to Files

1.0.24

File namemechanical_factory-1.0.24.jar
Uploader
xiaofa520xiaofa520
Uploaded
Nov 7, 2026
Downloads
23
Size
493.1 KB
Mod Loaders
NeoForge
File ID
9489494
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mechanical-factory-1788935:9489494"

Learn more about Curse Maven

What's new

Mechanical Factory 1.0.24 — Enhanced Monitoring, Physics Compatibility & Target Tracking

This update focuses on improving camera monitoring, item detection, rendering performance, and compatibility with moving physics structures.

The camera system now provides more reliable detection of items on Create conveyor belts and depots, improved real-time monitoring, and enhanced tracking of moving physics structures. Cannon aiming has also been improved to support targets and cannon mounts on moving or rotating structures.

Camera Monitoring & Rendering Improvements

  • Reworked camera image capture using independent scene caches and dynamically updated textures for real-time monitoring.
  • Fixed large missing terrain areas appearing in the player's main view when cameras or displays were mounted on moving physics structures.
  • Fixed missing terrain and chunk sections inside monitor images.
  • Improved terrain loading and caching by prioritizing visible areas while preserving surrounding cached terrain during structure movement and rotation.
  • Fixed missing red detection boxes around entities.
  • Fixed detection boxes becoming misaligned with camera images when physics structures rotated.
  • Detection boxes are now generated together with their corresponding camera frames to improve synchronization.
  • Improved display surface rendering to correctly follow the movement, rotation, and interpolation of physics structures.
  • Optimized camera rendering and scene caching for better stability and performance.

Conveyor Belt & Depot Item Detection

  • Fixed cameras failing to detect items on Create conveyor belts because detection points were positioned inside the conveyor belt model, causing the belt itself to obstruct detection rays.
  • Adjusted detection height according to Create's item rendering anchor.
  • Added horizontal item offsets to improve detection accuracy and red bounding-box positioning.
  • Improved conveyor cover detection by checking the actual belt segment containing the item.
  • Correctly distinguishes between exposed and covered segments of the same conveyor belt.
  • Preserved occlusion checks for real obstacles, including walls and conveyor covers.
  • Maintained compatibility with:
    • Item ID matching.
    • Item tag matching.
    • Create List Filters.
    • Create Attribute Filters.

Item Detection on Moving Physics Structures

  • Improved scanning of conveyor belts and depots mounted on moving physics structures.
  • Added chunk searches for nearby physics structures within the camera's detection range.
  • Fixed missed detections caused by differences between physics structure coordinates and world coordinates.
  • Unified item positions and bounding-box calculations across coordinate systems.
  • Improved item detection when:
    • The camera and conveyor belt are on the same physics structure.
    • The camera and conveyor belt are on different physics structures.
    • The camera is stationary while the conveyor belt is moving.
    • The camera is moving while the conveyor belt is stationary.
  • Improved detection accuracy during structure movement and rotation.
  • Only loaded chunks are scanned to reduce unnecessary processing.

Using Item Detection

  1. Set the camera to Item Detection Mode.
  2. Configure an item ID or item tag.
  3. Alternatively, insert a configured Create List Filter or Attribute Filter from the inventory.
  4. Adjust the camera's detection range and field of view.
  5. The camera will detect matching visible items while respecting conveyor covers and other obstacles.

Physics Structure Compatibility

  • Improved compatibility with moving and rotating physics structures.
  • Optimized coordinate transformations between local physics structure coordinates and world coordinates.
  • Improved camera tracking when mounted on moving structures.
  • Enhanced detection accuracy for objects located on separate physics structures.
  • Improved visual synchronization between camera feeds, detected targets, and moving structures.
  • Added support for locking onto physics structures.
  • Improved tracking stability when structures move, rotate, or tilt.

Create Big Cannons Aiming Improvements

  • Fixed cameras failing to correctly control standard Create Big Cannons cannon mounts installed on Aeronautics / Sable physics structures.
  • Improved cannon aiming calculations based on the orientation of the structure containing the cannon mount.
  • Ballistic trajectories are now calculated in world coordinates and converted into the cannon mount's local yaw and pitch.
  • Improved aiming accuracy when physics structures:
    • Rotate horizontally.
    • Tilt or change elevation.
    • Move while tracking targets.
    • Change orientation during operation.
  • Improved coordinate synchronization between cameras, cannon mounts, and detected targets.
  • Enhanced automatic targeting of moving physics structures.

Performance & Stability Optimizations

  • Improved real-time camera rendering efficiency.
  • Optimized scene-cache management to reduce redundant rendering operations.
  • Improved terrain caching during structure movement and rotation.
  • Reduced unnecessary item detection operations by limiting scans to loaded chunks.
  • Improved target detection and bounding-box synchronization.
  • Enhanced stability when monitoring or tracking objects across multiple physics structures.
  • Improved overall compatibility between the camera system, Create machinery, and supported physics systems.

Summary

Mechanical Factory 1.0.24 delivers improvements to monitoring, item detection, and physics-aware targeting.

Cameras can now detect items on Create conveyor belts more reliably, monitor machinery across moving physics structures, and maintain better synchronization between rendered images and detected targets.

Cannon aiming has also been improved with physics-aware coordinate calculations, allowing more reliable targeting when cannon mounts are installed on moving or rotating structures.

Bigger, Faster, Stronger, and Smarter.

This mod has no additional files