mechapillagerboss-1.0.3-forge-1.20.1 Alpha.jar
Curse Maven Snippet
What's new
Welcome to 1.0.3 Alpha!
This update adds a bunch of misc. stuff
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Whenever the boss gets hurt, a piece of metal can detach from him and go flying, this only has a 2.5% of occuring when hitting him. (its mainly cosmetic, although the projectiles still do damage, 10 to be exact)
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Rockets now have actuall models
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Toned down the amount of particles from the fire rockets (lag issues)
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Added a new walking animation to the boss, (Charge animation is next to be remade)
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Homing rockets now only home onto players, most of the time they would hit nearby mobs instead of the player
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Replaced some particles of rockets / added some here and there.
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Added a new test entity : rocketer! (only for creative)
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Renamed the test entities names from 1 2 to "test entity : homer" and "test entity : flamer"
- Have fun
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

