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Mebahel's Creatures - Draugr Invasion

This mod introduces a full bestiary of Draugrs inspired by Skyrim, a boss with advanced AI, powerful magical items, shared multiplayer chests, new structures, and a raid system that turns the player into the hunted.

File Details

mebahel-creatures-draugr-1.5.0-fabric-1.20.1

  • R
  • Mar 1, 2026
  • 3.15 MB
  • 83
  • 1.20.1+1
  • Forge + 3

File Name

mebahel-creatures-draugr-1.5.0-fabric-1.20.1.jar

Supported Versions

  • 1.20.1
  • 1.20

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mebahels-creatures-draugr-1398924:7698632")

Fabric

modImplementation "curse.maven:mebahels-creatures-draugr-1398924:7698632"

Quilt

modImplementation "curse.maven:mebahels-creatures-draugr-1398924:7698632"

NeoForge

implementation fg.deobf("curse.maven:mebahels-creatures-draugr-1398924:7698632")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Mebahel's Creatures - Draugr Invasion v1.5.0 - Minecraft 1.20.1

New :

  • New weapon : Infernal Ebony Axe (will come with a built-in fire aspect)
  • New weapon : Ebony Mace
  • New config for you to have total balancing control : ModEntityHealthConfig, ModEntityArmorConfig & ModEntityDamageConfig
  • New arrow type : The Ebony Arrow (infinity will not work with these arrow since they are a lot more powerful than normal arrows)

Changes :

  • Draugr Archer will now stop moving when shooting an arrow
  • Draugr archer have + 0.5s cooldown between attacks
  • Draugr Archer will follow its target when the target will be too far
  • Draugr Overlord will not try to block when attacking villager (villagers are not a threat)

Bug fix :

  • Draugr Overlord will not slide by doing the special attack animation if the target is already dead, it will stay still until the animation is over