中文在下面
this is a mod that created by a noob player
More Enchantments added a lot of(it's seldom at present) useful enchantments,you will have different experience with those enchantments
here is open source repository link
> ### The following are the currently added enchantments
Blade of the Ruined King
Damage Enchantment:Cause additional damage based on 20% of the target's current HP.minimum 4 pointsIt will have confliction with Damage EnchantmentLife Steal (III): Steal health base on 10% of caused damage.
after level 1, each level provides 20% bonus(minimum 1health,maximum 5 health)It will hat confliction with Steal EnchantmentExperience Steal (III)
Steal Enchantment: Steal experience(looks like generating exp XD) base on 10% of caused damage,after level 1, each level provides 20% bonus(minimum 1 exp)It doesn't work when target is player and It will have confliction with Steal EnchantmentElectric Shock (III)
StealEnchantment: 30% chance to damage based on the enchantment level to the target that damages the wearer, and exerts negative effects.after level 1, each level provides 20% chanceIt will have confliction with Thorn EnchantmentDeath gift (III) : When an entity wearing this enchanted shoe dies, an explosion with a radius of 2 will be generated at the place where it dies.
After level 1, each level provides a radius bonus of 1 point.will not destroy the block / itemCounter Attack (III)
Counter Enchantment: When a player received damage , he has30% chanceto attack attacker by using carried this enchantment's main hand item.after level 1,each level provides 10% chanceIt will have confliction with Parry enchantment ,It will have confliction with Counter EnchantmentParry (III)
Counter Enchantment: When a living entity received damage ,he has30% chanceto parry this attack.after level 1,each level provides 10% chanceIt will have confliction with Counter EnchantmentDefense Counter Attack
Counter Enchantment: It combined counter attack and parry,trigger probability has increased to60%It will have confliction with Counter Enchantmenttreasure onlyDisarm (III) : when a living entity attack living entity with a sword with this enchantment,it have
10% chanceto let the target discard it's main hand item.after level 1,each level provides 10% chanceReverse Position (III) : when a living entity received damage , and it's boots have this enchantment, it have
10% * enchantment levelchance to teleport mutual position.Double Hit (II) : Attack living entity with sword with this enchantment, attacker will add this enchantment level's attack frequency per second.
I didn't made it out too
If my mod cause some bug, or this mod's description have something wrong,please reply me.
> ###### Here are the last description of this mod. thank for you seeing here patiently,may you have a nice day~
这是一个菜逼玩家做的模组
更多附魔添加了许多(目前比较少)有用的附魔,它会给你带来不一样的体验
> ### 下面是目前添加了的附魔
破败王者之刃(I):造成基于目标当前生命值20%的额外伤害(最小4点)
生命偷取(III):偷取造成伤害的
10%的生命值。1级之后,每级提供20%的加成(最少偷取1点生命值,最大偷取5点)经验偷取(III):偷取造成伤害的
10%的经验值。1级之后,每级提供20%的加成(最少偷取1点经验值)当目标是玩家时,它不会生效电能震荡(III):当穿戴有此附魔胸甲的实体受到攻击时,有
30%的几率对其造成伤害,并施加负面效果。1级之后,每级提供10%的几率。临别礼物(III):当穿戴有此附魔的鞋子的实体死亡时,会在其死亡的位置产生半径为
2的爆炸。1级之后,每级提供1点的半径加成。(不会破坏方块/物品)。反击(III):当手持此有附魔的物品被攻击时,有
30%的几率用你手上的物品攻击攻击者。1级之后,每级提供10%的几率。招架(III):当手持此有附魔的物品被攻击时,有
30%的几率招架受到的攻击。1级之后,每级提供10%的几率。防御反击 :当手持有此附魔的物品被攻击时,有
60%的几率招架受到的攻击,并用手上的物品攻击攻击者。只能寻宝获得缴械(III):当手持有此附魔的物品攻击实体时,有
10%的几率使被攻击者丢掉手上的物品。1级之后,每级提供10%的几率。火眼金睛(II):这个没做出来,懒得写了。
连击(II):这个也没做出来
如果我的模组造成了一些bug,或者这个模组的描述有地方错了,请回复我
> ##### 这里是底部了,感谢你耐心地看到了这里,祝你今天愉快~ 我的QQ群:300013389,欢迎来玩~

