MCMultiPart 1.4.0
What's new
- Fixed parts being sent to the client on NBT load if the world is already set
- Added packet splitting - should stop the game from kicking you out of the world/server if something sends a really large packet (like really complex Super Circuit Maker builds)
This will be the final release for 1.10 unless something really major comes up - focusing on 1.11 from now on!

