MCMultiPart 1.3.0
What's new
- Fixed parts not using the right state for their breaking animation
- Mostly fixed part hardnesses
- Added multipart tinting
- Fixed accidental dependency on Scala >_>
- Fixed minor issues with description packets
- Added IBlockAccess and BlockPos arguments to getActualState() and getExtendedState(), which should fix most of the ConcurrentModificationExceptions people have been running into
- Updated to latest Forge & MC1.10

