MCglTF — Forge 1.20.1 (community port)
Source repository: https://github.com/CCC-Development/MCglTF
This is a compatibility port of MCglTF for Minecraft 1.20.1 on Minecraft Forge. It exposes the same kind of glTF / GLB loading pipeline so other mods can render 3D models in Forge.
Unofficial port (e.g. maintained by Huzzyman / CCC Development for this toolchain). Original library, design, and ownership belong to MCglTF and the ModularMods ecosystem—notably protoxy22 and other upstream authors. This CurseForge project and the GitHub repo only provide a 1.20.1 Forge build; they do not replace or supersede the official mod.
Upstream & examples
What it’s for
Library mod: dependents use it to load glTF models (blocks, items, entities, per your code). Not standalone content.
Features (aligned with upstream; see original page for detail)
glTF/GLB, UVs, normals, tangents, vertex colors, textures, rigs, animations, morph targets; advanced materials may need OptiFine / Iris + a compatible shader pack as documented upstream.
Credits
JglTF (javagl), MikkTSpace / jMonkeyEngine, and MCglTF / ModularMods contributors. See CREDITS in the repo where applicable.