mcaminecolonies-1.0.2.jar
Curse Maven Snippet
What's new
Changelog - MCA x Minecolonies
[1.0.2] - Cross-Mod Job Appearance & Compatibility Update
Added
- Mapping for Addon Professions: Extended
CitizenAppearance.mapMinecoloniesJobToMCAto recognize jobs added by MineColonies addons:orchardist(fromMineColonies_Compatibility) -> Mapped to MCA 3D Farmer clothing ("farmer").butcher(fromMineColonies_Compatibility) -> Mapped to MCA 3D Butcher clothing ("butcher").fluid_manager(fromMineColonies_Compatibility) -> Mapped to MCA 3D Toolsmith clothing ("toolsmith").gunner/irons_gunner-> Mapped to MCA 3D Archer / Guard clothing ("archer").mage/irons_mage-> Mapped to MCA 3D Cleric / Wizard clothing ("cleric").
Changed
- Improved clothing texture fallback resolution so unmapped addon jobs smoothly resolve to default villager apparel rather than missing texture cubes.
Compatibility & Standalone Safety
- Soft Dependency Checks:
- Citizen rendering, interactions, dialogue screens, and growth mechanics exclusively hook via duck typing (
VillagerLike,CompassionateEntity) and safe mixins ontoAbstractEntityCitizen. - Fully compatible with
minecolonies,mca(MCA Reborn),minecolonies_compatibility, andgourmetcraft. - Automatically adapts citizen model animations and clothing when external job entries are registered by third-party mods.
- Citizen rendering, interactions, dialogue screens, and growth mechanics exclusively hook via duck typing (
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