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MCA: Mob Compat

A compatibility layer that lets MCA Reborn treat modded mobs as the animals, mounts and livestock they are, and turns Guard Villagers guards into true MCA villagers with names, hearts, family trees and MCA's own interaction screen.
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MCA: Mob Compat 0.2.0 (NeoForge 1.21.1)

File namemcamobcompat-neoforge-2.0+1.21.1.jar
Uploader
OtectusOtectus
Uploaded
Sep 14, 2026
Downloads
149
Size
142.0 KB
Mod Loaders
NeoForge
File ID
8880791
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mca-mob-compat-1691620:8880791"

Learn more about Curse Maven

What's new

[0.2.0] — September 14th, 2026

Added

  • MCA villagers will now avoid hunting owned, named, leashed, or otherwise protected animals.
  • Added configuration options for choosing which types of animals villagers should avoid hunting.
  • Added improved compatibility checks for different MCA versions.
  • Added better diagnostic commands for MCA integration and mount compatibility.

Improved

  • Protection works with modded pets and mounts recognized by MCA: Mob Compatibility.
  • Villagers can still defend themselves if a protected animal attacks them.
  • Improved compatibility safeguards and error handling when MCA changes internally.

Livestock is not protected by default, but modpack creators can enable this if desired.

This mod has no additional files