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MCA: Crime

MCA: Crime is a mod for Minecraft 1.20.1 (Forge) which adds criminal elements and systems to the MCA: Reborn mod.
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MCA: Crime 0.7.7 (Forge 1.20.1)

File namemcacrime-0.7.7.jar
Uploader
OtectusOtectus
Uploaded
Oct 5, 2026
Downloads
2.0K
Size
3.2 MB
Mod Loaders
Forge
File ID
9064610
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mca-crime-1673888:9064610")

Learn more about Curse Maven

What's new

0.7.7 — October 4th, 2026

  • Protected villager jobs and trades. Employed villagers and villagers with trading history can no longer automatically become thieves or fences. Previously lost trades cannot be restored.
  • Improved apologies and dialogue. Villager speech now reaches only nearby players. Accepted apologies restore conversation for minor offences; villagers explain when serious or repeated crimes require more time.
  • Fairer relationship penalties. By default, villagers no longer lose hearts for murders they did not witness or could not identify you committing. Fixed duplicate heart penalties and incorrect blame while your identity is hidden by a mask.
  • Accidental hits can be forgiven. A first light, nonlethal hit can now receive a warning instead of crime or relationship penalties. Repeated attacks are still punished.
  • Recover stolen belongings. Searching a thief now shows stolen goods and their owners, allowing you to reclaim your property. Confiscated goods are saved for their rightful owner if they cannot be returned immediately.
  • Fixed stolen-item duplication when a player carrying stolen goods dies.
  • Fight back against muggers. Defending yourself during a mugging no longer counts as a crime. Your attacks, arrows, and pets immediately interrupt the hold-up. Whether killing the mugger is lawful still depends on your crime settings.
  • Fixed invalid muggers. Children and villagers who are no longer thieves cannot mug players. Changing a thief’s profession no longer wipes their new job progress.
  • Fixed guards abandoning fights. Guards now keep pursuing their targets when unrelated reactions end.
  • More reliable jail sentences and releases. Serving your sentence clears the Wanted status from those charges, preventing immediate rearrest for the same offences. Fixed several causes of stuck prisoners, paused sentences, and blocked cell exits.
  • Clearer jail information and recovery tools. /crime status now explains your charges, remaining sentence, pauses, and available options. Added /crime repair <player> for administrators, plus automatic recovery for some stuck states when players log in.
  • Compatibility and stability fixes. Fixed the startup crash with Dramatic Doors, prevented secondary crashes from hiding loading errors, and fixed stored item data being unintentionally changed.
  • New configuration options for speech range, murder-related heart loss, accidental-hit forgiveness, and the grace period after an administrator releases a prisoner.

Existing saves remain compatible.

Known limitation: With MCA 7.6.x and affected NeoForge builds, right-click interactions may bypass conversation restrictions and the empty-hand apology gesture. You can still apologise through the Crime menu, its keybind, or MCA’s Crime button.

This mod has no additional files