vampires-1.3.6.jar
Curse Maven Snippet
What's new
1.3.6
- Slight changes to how player bats work
- Vampire blood and vampire lord blood stack size increase
- Added silver arrows
- Removed sound effect that plays when lord player starts flying
- Fixed broken castle spawn biomes
- Added holy water that turns a vampire back into a human once the vampire drinks it. Also kills the vampire.
- Expanded whitelisted drinkable entities, current list can be found in wiki
- Players are not drinkable from in the case that the player is either a vampire or wearing a helmet and a chestplate
- Made vampire lord flight check less strict
- Separate item creative tab
- Translations (EN US, LOL)
- Added server / singleplayer configs for maximum values related to strength
This mod has no additional files

