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Trade Post for MineColonies

Add-On to MineColonies - with new buildings and jobs
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mctradepost-1.07.002-1.21.1.jar

File namemctradepost-1.07.002-1.21.1.jar
Uploader
armelearmele
Uploaded
Oct 15, 2026
Downloads
557
Size
6.1 MB
Mod Loaders
NeoForge
File ID
9199566
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mc-trade-post-1288791:9199566"

Learn more about Curse Maven

What's new

Release Notes 1.07.002:
* Choosing what destination Trade Station the Station Master attempts to pathfind a trade route for is now an explicit option in the Connections tab of the Trade Station.
** This significantly reduces pathfinding load in large colonies with numerous Trade Stations
** Only exports for selected Trade Stations will be listed in the Exports tab
* Introduces Navigation Charts as a mechanism for linking docks.
** This reduces the pathfinding load of water-based trade routes
** Existing water-based trade routes will need to be linked using Navigation Charts
** To link two docks right click the first with a Navigation Chart then travel to the second and right-click it. A valid water-based path less than the route segment must exist for 
this to succeed. If successful, this will consume the navigation chart.
** Right-clicking a dock (without a Navigation Chart) will show what linkages have been made.
* Added status information to the Connections tab of the Trade Station
* Added a button to the Connections tab of the Trade Station to request a fresh route search of the trade path.
* The wiki has been brought up to date for a variety of recent changes.

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