Trade Post for MineColonies

Add-On to MineColonies - with new buildings and jobs

File Details

mctradepost-1.05.013-1.21.1.jar

  • R
  • Apr 8, 2026
  • 4.05 MB
  • 2.0K
  • 1.21.1
  • NeoForge

File Name

mctradepost-1.05.013-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mc-trade-post-1288791:7895112"
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Release Notes 1.05.013:
* New design for the Resort hut block (thanks, Mr. Villager)
* New skins for the Stewmelier (thanks, Mr. Villager)
* New food: Dumplings and Cream
* Improved logic for some outpost AI scenarios
* Refactored visitor logic - now visitors to any building might shop (not just Tavern visitors).
* Rescaled Rare Finds pricing (common stuff is a bit less expensive and rare stuff is a bit more expensive).
* Tried to improve pet tracking and persistence to try and prevent "lost pet" frequency.
* Improved logic for handling multiple marketplaces within a single colony.
* The small water bottles that accumulate in the warehouse and do not stack can now be combined into a large water bottle.