Trade Post for MineColonies

Add-On to MineColonies - with new buildings and jobs

File Details

mctradepost-1.05.001-1.21.1.jar

  • R
  • Feb 18, 2026
  • 3.80 MB
  • 5.6K
  • 1.21.1
  • NeoForge

File Name

mctradepost-1.05.001-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mc-trade-post-1288791:7645601"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Release Notes 1.05.001:

  • Refactoring of internals to support a new upcoming mod - "Salvation"
  • Building balance adjustments:
    • Removed unfinished Hills style buildings (primarily support Economic buildings at this point).
    • Removed stray snow from various level 5 building schematics
    • Removed upstairs racks from the Farmer building.
    • Reduced racks and removed architect's cutter from level 1 mine.
    • Reduced racks in warehouse level 1
    • Made the built-in couriers in the warehouse invisible
    • Residence 1 Dorm - oak hanging sign to regular sign
    • Reduced racks in level 1 Restaurant and Reduced bottlenecks in each level.
    • Reduced the total armor pieces required for levels 1-4 of the guard tower
    • Resort level 1 will now excavate a pool even if not placed on the water.