Trade Post for MineColonies

Add-On to MineColonies - with new buildings and jobs

File Details

mctradepost-1.04.013-1.21.1.jar

  • R
  • Feb 6, 2026
  • 3.81 MB
  • 38.8K
  • 1.21.1
  • NeoForge

File Name

mctradepost-1.04.013-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:mc-trade-post-1288791:7586695"
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Release Notes 1.04.013:
* Trade coin compatibility changes. The base coin used for trade is now configurable.  See below for details.
* Performance improvements to marketplace autominting.
* The Station Master is now more demanding when they require trade funding.

To configure a different currency:
* Make an update to the configuration file mctradepost-common.toml. In the [marketplace] section, tradeCurrency setting add the item identifier of your new base currency.  The default is "mctradepost:mctp_coin".
* Give the coin the mctradepost:base_currency tag (with a datapack).  By default the copper coin from Lightman's Currency has this tag.
* This new currency will be used for trades, pet shop costs and will be what is withdrawn from the marketplace hut.
* Wishing Well rituals still use their Trade Post coins.
* The Currency Exchange item allows conversion between your new currency and the Trade Post default.
* The Bartender knows how to make change, if you want to teach them that recipe for automation purposes.