Replay Auto
Fabric · client-only · Minecraft 1.26.1
Record your keyboard and mouse input and play it back later—useful for demos, macros, repeated actions, or silly challenge runs. Replays are stored as files under your world save folder.
Features
- Record & playback — Captures movement, look, and key/mouse actions per game tick. Playback can loop (optional when saving).
- Saved replays library — Browse, play, rename, and delete replays from an in-game UI (OtterLib-style screens).
- Play queue — Build an ordered list of replays and play them one after another.
- Replay groups — Save a queue as a named group and load or play it later.
- Pause menu — Replay Menu button plus a Replay library for saved files, queue, and groups.
- Keybinds (rebindable in Controls):
- F7 — Start / stop recording & save (from pause or in-world)
- F8 — Open replay library (from pause: full hub; in-world: saved list)
- F9 — Stop playback
- HUD hints while recording or playing (optional queue reminder via Mod Menu / Cloth Config).
- Per-replay options when saving: stop playback if you die or take damage (stored in the replay file).
- Mod Menu integration with Cloth Config bundled (no separate Cloth install needed for settings).
Where files are saved
Replays and group data live under:
saves/<your world>/movesaves/
Requirements
- Minecraft 1.26.1
- Fabric Loader 0.18.5+
- Fabric API (required)
- OtterLib (required — UI library)
- Java 25+
Mod Menu is optional (recommended for the config screen).
Installation
- Install Fabric for Minecraft 1.26.1.
- Put Fabric API, OtterLib, and Replay Auto in your
modsfolder. - Launch the game with Java 25 or newer.
Credits
- Author: sussyboi15
- License: MIT
Notes
- This mod records client input as you play; it does not record full world replay like a cinematic tool.
- Playback respects normal pause/menu behavior (replay ticks freeze while menus are open, as designed).

