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MaximizeMTR

A client-side performance mod for MTR 4 that culls distant renders, throttles data sync, and smooths chunk-loading stutter — zero.server-side setup needed. 1

File Details

mmtr-0.0.1.jar

  • B
  • Jun 21, 2026
  • 53.31 KB
  • 15
  • 1.21.4+3
  • Fabric

File Name

mmtr-0.0.1.jar

Supported Versions

  • 1.21.4
  • 1.21.1
  • 1.20.4
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:maximizemtr-1583254:8293877"
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## v0.0.1 — Initial Release                                                                                        

 

  First public release of MaximizeMTRMod, a client-side performance optimization mod for MTR 4.x.

 

  ### Features

 

  - **Vehicle Render Culling** — Trains beyond 128 blocks are not rendered; nearby trains render at full detail

  - **Block Entity Culling** — PSDs, signals, PIDS displays, station signs, and other MTR block entities culled at distance (default 56

  blocks)

  - **Rail Render Culling** — Skipped when no rails are nearby; always rendered when holding MTR items

  - **Lift Render Culling** — Lifts beyond 80 blocks are not rendered

  - **Data Sync Throttling** — Reduces HTTP poll frequency when no trains or lifts are nearby, lowering CPU usage

  - **Chunk-Load Smoothing** — Detects trains heading toward unloaded chunks and temporarily tightens render distances to smooth out

  frame drops

  - **Frame Interlacing** — Alternates render distance every N frames so distant trains naturally render less often, imperceptible to

  the eye

  - **Configurable** — `config/mmtr.json` with customizable thresholds for all features

 

  ### Requirements

 

  - Fabric Loader 0.14.0+

  - Fabric API                                                                                                       

  - MTR 4.0.0+

  - Minecraft 1.20.4