mmtr-0.0.1.jar
Curse Maven Snippet
What's new
## v0.0.1 — Initial Release
First public release of MaximizeMTRMod, a client-side performance optimization mod for MTR 4.x.
### Features
- **Vehicle Render Culling** — Trains beyond 128 blocks are not rendered; nearby trains render at full detail
- **Block Entity Culling** — PSDs, signals, PIDS displays, station signs, and other MTR block entities culled at distance (default 56
blocks)
- **Rail Render Culling** — Skipped when no rails are nearby; always rendered when holding MTR items
- **Lift Render Culling** — Lifts beyond 80 blocks are not rendered
- **Data Sync Throttling** — Reduces HTTP poll frequency when no trains or lifts are nearby, lowering CPU usage
- **Chunk-Load Smoothing** — Detects trains heading toward unloaded chunks and temporarily tightens render distances to smooth out
frame drops
- **Frame Interlacing** — Alternates render distance every N frames so distant trains naturally render less often, imperceptible to
the eye
- **Configurable** — `config/mmtr.json` with customizable thresholds for all features
### Requirements
- Fabric Loader 0.14.0+
- Fabric API
- MTR 4.0.0+
- Minecraft 1.20.4
This mod has no additional files

