1.2.945b pre-4
Curse Maven Snippet
What's new
1.2.945b Pre-4
API
- You now preserve Hydration between game sessions.
- Added new damage-types for hypo/hyper thermia.
Gameplay
- Temperature damage now occurs every 20 ticks rather than instantly.
- You now begin with a set of wool armor if you spawn in a cold area.
- You can now gain a permanent stamina boost (fitness) when performing actions.
Balancing
- The intensity of temperature depends on the temperature variance within the area.
- The temperature now fades into a target temperature before starting to damage you.
- Eating food grants a temporary stamina boost based on the food value.
- Eating food restores a portion of stamina relative to the food value.
UI
- The size of your stamina bar adjusts to fit your maximum stamina.
Bug Fixes
- Fixed a bug that causes the stamina bar to scale to the maximum stamina rather than the maximum bar size.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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