Material Library

A Library Master for all of my Mods

File Details

MatLib 0.5.0 Forge(unsupported)

  • B
  • Dec 10, 2021
  • 519.83 KB
  • 79
  • 1.16.4
  • Forge

File Name

matlib-0.5.0.jar

Supported Versions

  • 1.16.4

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:material-library-542833:3557363")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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release 10.12.2021, version 0.5.0:

This is likely going to be the last update before moving on to 1.16.5


- black coal, brown coal, bitumen, and graphite blocks can now catch, and spread fire(quite slowly). they will also drop their loot when exploding(not bitumen)

- fixed flammability not correctly working for crude oil

- if oil is on fire when raining, fire will no longer stop burning

- fire around and on top of oil will now act less aggressively consuming oil

 

- added new material type(gas): Methane...it exists as invisible air block, and can be toggled rendering particles in debug view -> methane can explode,  catch fire(rapidly), and will massively increase the chance of exploding coal/bitumen variants, when close to methane(in upcoming De Re Metallica Mod) ...obviously it is also a poison, and will make it impossible to breath which can quickly lead to near death...however, there ARE indicators for its presence(look out for air waves, and ash dropping from the ceiling or midair, but beware, it's almost invisible wihtout light)... it is limited to spawn in cave_air lower then y60, don't place torches beside it, or anything else that causes fire, you will most likely trigger chain reactions without proper precaution

 

- added new mineral: Arsenic...it is poisonous when held in any hand, without wearing gloves(chestplate <- yes, I know it hasn't gloves, but that's the equivalent. I did not create Minecraft). it exists natively, has all item types(gravel, nuggt etc.), and its minerals are: Arsenopyrite, Orpiment, and Realgar