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Materia-Reborn

A progression-focused Minecraft transmutation mod inspired by ProjectE, featuring Essence, upgradeable tables, rituals, storage, and smelting systems.
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Materia-Reborn-0.3B.jar

File nameMateria-Reborn-0.3B.jar
Uploader
LamaTheRealLamaTheReal
Uploaded
Aug 3, 2026
Downloads
21
Size
2.2 MB
Mod Loaders
NeoForge
File ID
8572063
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:materia-reborn-1613046:8572063"

Learn more about Curse Maven

What's new

Materia Reborn 0.3B Update

This update introduces automatic Essence calculation for Vanilla and modded items, expands the custom Essence configuration system, improves particles and mod information, and fixes several issues with KeepInventory and Essence Ore drops.

Added

Automatic Essence Calculation — Mod Support 🎉

  • Added optional automatic Essence-value calculation for Vanilla and modded items.

  • Automatic calculation is disabled by default and is currently considered a work in progress.

  • Supports crafting, furnace, cooking, and smithing recipes.

  • Recipe chains and modded recipe ingredients are calculated automatically.

  • Items are only calculated when every required ingredient already has a known Essence value.

  • Ingredient tags and recipes with multiple choices use the cheapest valid option.

  • Output amounts and crafting remainders, such as empty buckets, are included correctly.

  • Generated items automatically receive:

    • A tier
    • A Materia Table level
    • An analysis requirement
    • A sell value
    • A purchase value
  • Circular recipes, unsafe items, and stonecutting recipes are ignored.

  • Manually configured values always override automatically calculated values.

Custom Essence Configuration

  • Added config/materia_reborn/essence/Custom_Essence.json.
  • Manual and automatically calculated items are stored separately.
  • Automatically generated entries are saved across restarts.
  • Custom and calculated items are fully integrated into the normal Essence catalogue.
  • Existing Essence values can be edited without replacing their tier or analysis requirement.

Commands

  • Added /materia calculate on.

    • Enables automatic Essence calculation.
    • This command must be enabled for mod support.
    • Automatic calculation is disabled by default.
  • Added /materia calculate off.

    • Disables automatic calculation.
    • Removes automatically generated entries.
  • Added /materia reload all.

    • Recalculates all supported items.
  • Added /materia reload vanilla.

    • Recalculates Vanilla items.
  • Added /materia reload mod.

    • Recalculates modded items.
  • Added /materia addItem <item> <essenceDefault> <tableTier> [analyze].

    • <item> is required, for example: minecraft:bedrock
    • <essenceDefault> is required, for example: 1000000
    • <tableTier> is required, for example: 4
    • [analyze] is optional, for example: 1
    • If the analysis requirement is omitted, the default value for the selected Materia Table level is used.
  • Added /materia setEssence <item> <essenceDefault>.

    • Changes the Essence value of an item.
  • Improved /materia getinfo <item>.

    • Now supports custom and automatically calculated items.
    • Displays the item’s source, tier, Materia Table level, and enabled state.

World Welcome Message

  • Added a clickable Materia Reborn Discord message when entering a world or server for the first time.
  • The message is displayed only once per world or multiplayer server.
  • Previously visited worlds and servers are stored client-side.

Particles

  • Added 12 new 8×8 Essence glyph particle textures.

  • The new particles are used by:

    • Essence Ores
    • Upgrade rituals
    • Liquid Essence
    • Other Materia effects

Mod Information

  • Updated the internal mod version to 0.3B.
  • Added the official GitHub and Discord links.
  • Added the Materia Reborn logo to the Mods screen.
  • Changed the project license to MIT.
  • Added the MIT License directly to the mod JAR.

Changed

Particle System

  • Replaced the previous animated particles with randomly selected static Essence glyphs.
  • Liquid Essence now uses the shared Essence glyph particle system.
  • Removed the separate Liquid Essence surface particle type.

Fixed

KeepInventory

  • Fixed KeepInventory not working when a Materia Table was destroyed by an explosion.
  • Materia Tables now drop as preserved BlockItems when KeepInventory is active.
  • Backpack contents and other Materia Table data remain stored inside the dropped item.
  • Prevented duplicate Materia Table and inventory drops during explosions.

Deepslate Essence Ore

  • Fixed Fortune not working correctly with Deepslate Essence Ore.
  • The ore now drops one Essence Crystal without Fortune.
  • With Fortune, the maximum drop amount is limited to two Essence Crystals.
  • Updated the JER display to show the correct drop range.

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