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Masterful Machinery Upgraded

Masterful Machinery but for neoforge
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MasterfulMachinery-1.21.1-0.16.0.jar

File nameMasterfulMachinery-1.21.1-0.16.0.jar
Uploader
AnomzAnomz
Uploaded
Oct 28, 2026
Downloads
15
Size
1.8 MB
Mod Loaders
NeoForge
File ID
9357822
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:masterful-machinery-upgraded-1643402:9357822"

Learn more about Curse Maven

What's new

[1.21.1-0.16.0] - 2026-10-28

Added

  • Astral Sorcery support. A starlight port (mm:astralsorcery/starlight) takes starlight from lenses linked to it with the Linking Tool, kept per constellation. A lumen port (mm:astralsorcery/lumen) pulls lumen from Astral's network as an input and supplies Astral blocks as an output. Recipes can also require a constellation in the sky (mm:astralsorcery/constellation) or an eclipse (mm:astralsorcery/eclipse). From KubeJS, .constellation(...) and .eclipse(...).
  • Etheria support. An ether port (mm:etheria/ether) with a slot for ether vessels like the Ether Orb and Ether Crystal. Input ports empty the vessel, output ports fill it. Pipes and hoppers can insert vessels, and take them out once they are empty (input) or full (output). Set capacity, and optionally vesselRate to limit ether moved per tick. Recipes use { "type": "mm:etheria/ether", "ether": 300 }.
  • Boosts from nearby machines. Add boosts to a structure to make it faster for every formed machine of another structure built nearby: structure, speed per machine, radius and max. From KubeJS, .boost('mypack:heat_vent', 0.25, 16, 4).
  • mm:nearby_structure condition. A recipe only runs when at least min formed machines of a structure are within radius blocks. From KubeJS, .nearbyStructure(...).
  • mm:output/merge_enchantments makes one item carrying the enchantments of everything the recipe took in, like an anvil. By default the gear piece that went in comes back out with the enchantments added; with only books, you get an enchanted book. Set item to an item or #tag to choose which input is kept. Levels stop at each enchantment's normal max unless you set maxLevel. Clashing enchantments (like the different protections) are left off unless allowConflicting is true, and ones the item can't take (like Soul Speed on a chestplate) are left off unless allowUnsupported is true. Anything left off comes out on a separate enchanted book; set leftoverBook to false to drop them instead.
  • Single-block machines link to JEI. Click the progress bar on a single-block machine's screen to see its recipes.

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