MasterfulMachinery-3-1.20.1-0.1.35.8.jar
Curse Maven Snippet
What's new
## [0.1.35.8] - 2026-10-12
### INFO:
**Version 0.1.35.8** adds flex recipes, count-scaled outputs and optional GeckoLib machine models, and fixes energy port overflow and machines spread over two chunks.
**Special Thanks:**
- **Knozyy** –
## [0.1.35.6] - 2026-10-12
### INFO:
**Version 0.1.35.6** fixes JEI on dedicated servers and Structure Builder improvements.
**Special Thanks:**
- **Knozyy** – JEI dedicated server fix and Structure Builder anchor management.
### Added
#### #78 – Structure Builder: Anchor & Preview Management
- **Anchor cleared** after successful build; retained on rejection.
- **Preview outline hidden** when all planned blocks present and no obstructions.
- **Completed structures** keep their preview outline.
- Existing preview refresh interval maintained even with nothing to draw.
### Fixed
#### #86 – JEI Dedicated Server Bug Fix (CRITICAL)
- **Problem**: Recipes and multiblock structures didn't show in JEI on dedicated servers (only worked after opening singleplayer first).
- **Root cause**: `StructureSyncPkt` and `ProcessesSyncPkt` sent from `PlayerLoggedInEvent` (after JEI initialization); static maps remained empty on dedicated servers.
- **Solution**: Send both packets from `OnDatapackSyncEvent` (before recipe/tag packets); fixes now apply on `/reload` as well.
- **Packet handling**: moved to main thread with `enqueueWork`, registered as `PLAY_TO_CLIENT`, skip on memory connections.
- **JEI plugin fix**: `MMJeiPlugin.recipeCategories` now cleared at start of `registerCategories` (was static and accumulated categories on reload).
This mod has no additional files