MARRelics-1.20.1-1.0.9.jar
Curse Maven Snippet
What's new
Fixed
- Salted Shiv, Sunpiercer and Shade Blade no longer turn into huge purple cubes when Epic Fight is not installed.
- Notifications are translated: playing in English, you no longer get relic messages in Russian (Cape of Illusions, Crimson Shield and the rest).
- Prism of Retribution no longer reflects blows stopped by a shield, and inside the invulnerability window it reflects only what actually lands.
- Blood Wrath no longer counts twice in melee, and the Blood Shield takes only its Damage Absorption share of each hit.
Changed
- Ability descriptions are rewritten: no lore, just what each ability does and what damage it deals; the lore stays in the relic's own description.
Six relics are now drawn on the player while worn, over armour or snug on the bare body, with Epic Fight animations:
- Cape of Illusions: a cloak over both shoulders with a slim collar and a round cyan brooch. The cloth moves as real cloth under Epic Fight, and its torn hem smoulders and sheds embers while you run.
- Demonic Crown: a horned crown of black iron. Its cracks burn with Scorched Earth, and Doom draws a burning pentagram over your head.
- Apostle of Decay: a bone star on the chest with a living eye that watches your targets and drips rot.
- Prism of Retribution: a crystal on a chain that sways as you move and flares as it reflects blows.
- Vessel of Ichor: a flask at the small of the back. The ichor inside shows your reserve and sloshes as you move.
- Lantern of Dead Light: a lantern at the hip that swings as you move and fight.
New video setting Relic shadows (off by default): worn relics cast shadows under shader packs.
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