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Marium's Soulslike Weaponry

New bosses and legendary weapons!

File Details

[1.21.1] SW-1.3.1 fabric

  • R
  • Aug 14, 2025
  • 51.61 MB
  • 11.9K
  • 1.21.1
  • Fabric

File Name

soulslike-weaponry-1.3.1-1.21.1-fabric.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:mariums-soulslike-weaponry-632066:6887190"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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1.3.1 - 1.21.1 Specific changes

  • Entity groups have been changed to be tags, therefore config lines such as decaying_king_group_type = "UNDEAD" have been removed.
    • If you want to make a boss a different group, make a tag for that group and add the boss to it
    • The same goes for if you want to remove a boss from a tag, simply add a "remove" list like how there exists one for "values"
  • Config lines determining whether bosses are undead or not have been renamed to _has_inverted_heal_and_harm for clarity as that is the effect in game the line had
  • Config lines regarding max velocity of projectiles shot out of bows and crossbows have been changed to _bonus_velocity and their values have been changed due to this, config reset is advised
  • Updated config values referring to Sweeping Edge enchant boosting damage or reducing cooldowns due to mojang changing the id from sweeping to sweeping_edge, delete of the config and relaunch to create a new one is recommended
  • Due to enchantments being datapacks, some config lines regarding enchants have been changed:
    • Lines for enchant levels have been removed
    • Lines for disabling enchants only disable the functionality of the enchants, they can still be acquired despite not working

1.3.1

  • Fixed a bug preventing Chungus Potions from being crafted
    • Recipes for the Splash and Lingering has been changed due to this
  • Fixed compatibility issue with Create mod and the Chungus Potions, they can now be inserted and extracted from fluid tanks correctly
  • Splash Chungus Potions now have random particle colors
  • Added config lines for how many bullets are needed in the inventory for guns with infinity to shoot
  • Fixed bug causing Tonitrus to not have any cooldown
  • Fixed missing translation of cauldrons filled with Purified Blood