File Details
[1.19.2] SW-0.9.9 fabric
- R
- Apr 12, 2023
- 4.90 MB
- 451
- 1.19.2
- Fabric
File Name
soulslike-weaponry-0.9.9.jar
Supported Versions
- 1.19.2
Curse Maven Snippet
Changes:
- Added Sting, a weapon crafted with Verglas that has increased damage against
Arthropods and will light up when enemies are nearby
- Added Featherlight, a heavy greatsword that has runes making it naturally light,
giving it high attack speed while also granting the benefits of being a heavy weapon
- Added the Crucible Sword, a sword with tons of attack damage for the first swing
before going on cooldown
- Added the Darkin Scythe, a weapon that collects souls and distinguishes them between
Blue and Red based on whether they're ranged, hostile or non-hostile. When reaching 100%
soul count, the weapon transforms into either the prime Darkin Scythe or the Shadow Assassin
Scythe. The prime Darkin Scythe has the Omnivamp ability, making it heal the user post hit or
on ability hit as long as it is not on cooldown. The Shadow Assassin Scythe gains the Shadow
Step ability, granting the user bonus damage and movement speed post hit for a few seconds
before going on cooldown. Both scythes have the Umbral Trespass ability, right click with the weapon
to enter their soul, being invincible from any source of damage. On dismount, the target
is dealt heavy damage. With the prime Darkin Scythe, that damage is based on the targets max
health, while for the Shadow Assassin Scythe, the base damage is flat and increased.
- Added Verglas Block
- Added particles on Old Moon Altar
- Added Trick Weapons, press B while they're in hand to transform the weapon into another
- Added Silver Sword, a trick weapon that deals more damage against undead
- Added Kirkhammer, a heavy trick weapon that can change into the light Silver Sword
- Added Ludwig's Holy Blade, a greatsword trick weapon that deals more damage against the
undead and can change into the Silver Sword
- Added knockback to Moonlight Projectiles and fixed issue where arrows would be stuck
on the target when hit by them
- Fixed issue regarding Freyr Sword where it would keep following the user even when the connection
between them has been severed (by quitting the game or going to other dimensions)
- Freyr Sword can no longer enter and transfer between dimensions
- Fixed bug where enchants on Freyr Sword were lost
- Reduced tickrate of Moonstone Compass
- Added Draupnir Spear, a spear that can be thrown infinitely and by pressing a keybind,
all previously thrown spears will explode
- Added the Holy Moonlight Sword, a trick weapon that deals increased damage against undead
and stores charge with each hit. It can transform into the Holy Moonlight Greatsword, a greatsword that can consume all the charges to unleash a wave of ruptures down a path.
- Added the built-in 2D Weapon Models resource pack
- Reworked the Old Champion's Remains and Frenzied Shade boss fight.
The Old Champion gains more and more resistant against the player if the player is using the
same weapon. When the damage is being reduced, the hurt sound will change to hitting something
metal like. (Trick Weapons work great here to swiftly change between weapons to refresh the damage
reduction!). The boss will still switch between having his guard with the shield up or down,
granting increased resistance if the shield is up. The Old Champion has also a lot of new moves
based on if he was shielding or not, and it will be even more aggressive if the player decides
to heal through drinking or eating mid-battle. All the new attacks will be listed on the wiki.
The Frenzied Shade also has new unique attacks instead of flying at the player mindlessly. At half
health, it will split in 5, summoning 4 new decoys that have 1/4 the health of the original and
less damage. It's new moveset will also be listed on the wiki.
- Added recipes to the recipe book
- Updated Russian translation
- Reduced return speed of returning weapons
- Fixed bug where Shadow Orbs would not hit targets