**Coal to Gunpowder** is a lightweight utility mod that introduces balanced smelting recipes to transform common resources like Coal and Charcoal into the valuable resource, Gunpowder. It is specifically designed to address resource scarcity in challenging modpacks, such as zombie apocalypse or hardcore survival scenarios, where obtaining Gunpowder through traditional means (like defeating Creepers) can be exceptionally difficult or impossible.
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### **โจ Key Features**
* **Dual Recipe System:** Adds two new furnace recipes:
* `1x Coal` → `1x Gunpowder`
* `1x Charcoal` → `1x Gunpowder`
* **Full Furnace Compatibility:** The recipes work seamlessly in all types of furnaces:
* **Furnace:** Standard smelting.
* **Blast Furnace:** Faster smelting for ores (and now, for gunpowder.
* **Smoker:** Faster smelting for food (and also works with this mod's recipes).
* **Vanilla-Plus Design:** Does not add any new blocks or items. It simply extends the existing furnace system, ensuring maximum compatibility and a familiar user experience.
* **Server-Friendly & Performance Neutral:** The mod runs efficiently on both client and server sides without impacting game performance.
* **Perfect for Modpacks:** Solves critical resource bottlenecks in expert packs, scarcity-themed packs, or any pack where Creeper farms are not feasible.
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### **๐ฏ Purpose & Use Cases**
This mod was created for players who find themselves in these common situations:
* **Zombie Apocalypse / Invasion Modpacks:** In packs where Creepers are disabled or rare, this mod provides the **only reliable way to produce Gunpowder**, which is essential for crafting bullets, explosives, and other progression-critical items.
* **Early-Game Accessibility:** Provides an early-game method to acquire small amounts of Gunpowder for basic fireworks or potions before establishing a Creeper farm.
* **Resource Sink:** Offers a valuable alternative use for excess Coal and Charcoal, turning a common resource into a more valuable one through a logical, balanced process.
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### **๐งช Detailed Recipe Information**
| Aspect | Details |
| :--- | :--- |
| **Input Items** | Coal **or** Charcoal |
| **Output Item** | Gunpowder |
| **Output Quantity** | 1 Gunpowder per 1 Coal/Charcoal |
| **Experience Awarded** | 0.35 points per operation |
| **Smelting Time** | 200 ticks (10 seconds - same as vanilla smelting) |
| **Compatible Machines** | Furnace, Blast Furnace, Smoker |
**In-Game Recipe Lookup:**
The recipes will automatically appear in the recipe book under the "Furnace" tab when you have obtained both the input (Coal/Charcoal) and the output (Gunpowder) items.
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### **๐ Installation Guide**
1. **Prerequisite:** Ensure you have **Minecraft Forge** installed for Minecraft **1.16.5** (or the corresponding version of the mod you downloaded).
2. **Download:** Click the "Files" tab above and download the latest `.jar` file for this mod.
3. **Installation:**
* **For Single Player:** Place the downloaded `.jar` file into your Minecraft instance's `mods` folder. (Typically found in `%appdata%\.minecraft\mods` on Windows or `~/Library/Application Support/minecraft/mods` on Mac).
* **For a Server:** Place the `.jar` file into the server's `mods` folder and restart the server.
4. **Launch:** Start Minecraft with the Forge profile. The mod will load automatically!
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### **โ Frequently Asked Questions**
**Q: Is this mod compatible with other mods that add new types of coal?**
**A:** By default, the mod only adds recipes for the vanilla Minecraft items `minecraft:coal` and `minecraft:charcoal`. Support for coal from other mods is not automatic but can be easily added by modpack developers using standard Minecraft data packs.
**Q: Can I change the smelting time or the amount of Gunpowder produced?**
**A:** Not through an in-game configuration menu in the current version. However, the recipes are implemented as standard data pack recipes. Advanced users or modpack authors can easily customize the output, experience, and cooking time by creating a simple data pack that overrides this mod's recipe files.
**Q: Does this work with automation mods like Create or Immersive Engineering?**
**A:** Yes! Since the mod uses the vanilla furnace system, any machine or automation system that can interact with a furnace (e.g., inserting items, extracting results) will work seamlessly with these new recipes.
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### **โ License & Support**
* **Developer:** lingzhihe
* **License:** All Rights Reserved
* **Source Code:** This is a closed-source project.
* **Support:** For bug reports or support requests, please contact me via the CurseForge project page.
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Enjoy a more manageable and logical survival experience with Coal to Gunpowder!