Mansioneer

Adds biome-specific variants for Woodland Mansions; easily expandable with data packs!

Mansioneer

Have you ever wondered why Woodland Mansions were only built in Dark Oak Forests? Have you ever wanted a vanilla-flavored incentive to go exploring? With Mansioneer, Woodland Mansions will generate in many biomes scattered around your world! Each mansion seamlessly blends into its environment, making exploration more rewarding and interesting.

Where do Woodland Mansions generate?

Mansioneer currently expands Woodland Mansions to generate in swamp, savanna, taiga, jungle, desert, forest, birch forest, icy, snowy, plains, and mountain slope biomes, along with variants thereof. It also allows them to generate in Cherry Grove and Pale Garden biomes. Each biome type will have its own block palette and theme!

What do Woodland Mansions look like?

Take a look at the media tab! It features a selection of the many variants that Mansioneer adds.

Can I move into a Woodland Mansion?

Yes, as long as you can evict the Pillagers! Some variants of Woodland Mansions may require some renovations, while others - like the vanilla one - only need some more torches to be added. Alternatively, you can tear them down for a plentiful source of materials and build your own mansion!

How does this work?

Mansioneer modifies the default logic for Woodland Mansions. When Minecraft places one, Mansioneer will swap out the block palette using a datapack-defined "block transformer". This means that it should be instantly compatible with mods or datapacks that change the look of Woodland Mansions.

Why are the chests still giving Dark Oak Saplings?

Mansioneer doesn't change chest loot - the "block transformer" system isn't currently fine-grained enough to change the loot tables of chests. Instead, it directly swaps out one block for another.

I'm making a modpack; how does this work with other mods?

Mansioneer should play nicely with other mods that edit the vanilla Woodland Mansion by default! If you want to add specific variants for modded biomes - or variants that use modded materials - take a look at the data files in /data/___/mansioneer. You can create new block transformer palettes, new biome-to-block-transformer mappings, or both!

The Mansioneer Team

profile avatar
  • 7
    Followers
  • 12
    Projects
  • 54.5K
    Downloads

More from scientistknight1View all

  • Indicative Pitch project image

    Indicative Pitch

    • 413
    • Mods

    Increases the pitch of the block breaking sound as the block is closer to being broken.

    • 413
    • June 12, 2026
    • Mods
  • Redstone Geyser project image

    Redstone Geyser

    • 132
    • Mods

    A redstone controlled sulfur geyser block that erupts only while powered.

    • 132
    • May 10, 2026
    • Mods
    • +3
  • Verdant Growth project image

    Verdant Growth

    • 1.4K
    • Mods

    A spreading plant growth threatens to overtake and convert all matter in its path. Either fight it or join it!

    • 1.4K
    • May 10, 2026
    • Mods
    • +3
  • Bear Minimum project image

    Bear Minimum

    • 45.4K
    • Mods

    A small mod that adds more bear varieties and rebalances polar bears.

    • 45.4K
    • April 24, 2026
    • Mods
    • +3
  • Indicative Pitch project image

    Indicative Pitch

    • 413
    • Mods

    Increases the pitch of the block breaking sound as the block is closer to being broken.

    • 413
    • June 12, 2026
    • Mods
  • Redstone Geyser project image

    Redstone Geyser

    • 132
    • Mods

    A redstone controlled sulfur geyser block that erupts only while powered.

    • 132
    • May 10, 2026
    • Mods
    • +3
  • Verdant Growth project image

    Verdant Growth

    • 1.4K
    • Mods

    A spreading plant growth threatens to overtake and convert all matter in its path. Either fight it or join it!

    • 1.4K
    • May 10, 2026
    • Mods
    • +3
  • Bear Minimum project image

    Bear Minimum

    • 45.4K
    • Mods

    A small mod that adds more bear varieties and rebalances polar bears.

    • 45.4K
    • April 24, 2026
    • Mods
    • +3