manorfolk-2.0.jar
Curse Maven Snippet
What's new
Manorfolk 2.0 - BMC5 Stability Update
This update focuses on compatibility, stability, and quality-of-life fixes found during Better Minecraft [NEOFORGE] BMC5 testing.
Added
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Added the Worker Management screen with Inventory, Progress, Skill Tree, and Info tabs.
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Added early farmer leveling foundation, including XP display, level benefits text, food slot unlocks, and admin testing tools.
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Added chest and barrel opening animations when workers deposit items into storage.
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Added improved custom-field irrigation planning so water placement is more consistent and less dependent on block selection order.
Changed
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Improved Steward's Tool layout and cleaned up crowded estate overview sections.
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Renamed Field Release Order to Release Order.
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Improved worker management UI alignment, spacing, tab sizing, and player inventory placement.
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Updated farmer level benefit text to be clearer and more compact.
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Updated worker portraits so unloaded workers no longer show broken missing-texture portraits.
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Removed unnecessary red warning messages from normal gameplay where the Steward's Tool already provides the needed information.
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Improved farmer field-size limits so lower-level workers only work the number of field blocks their level allows.
Fixed
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Fixed pantry auto-sort compatibility issue in BMC5.
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Fixed Easy Villagers pickup causing hired estate workers to revert into normal villagers while still remaining assigned in estate records.
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Fixed Assignment Contract and Release Order interaction overlap with Easy Villagers pickup.
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Fixed contracts opening field menus instead of selecting fields.
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Fixed contracts and release orders being triggered just by looking at villagers.
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Fixed hired workers opening inventories or playing hand-use animations just from being looked at.
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Fixed worker management UI rendering trade remnants outside the menu.
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Fixed player inventory styling and alignment inside the Worker Management screen.
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Fixed worker food slots filling with duplicate food types instead of variety.
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Fixed workers placing extra food into carry slots.
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Fixed worker held items not showing while working.
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Fixed Field Flag water-source counts showing incorrect numbers when water was present.
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Fixed Goblin Traders compatibility so looking at a Goblin Trader does nothing, while manual right-click opens the normal trade menu.
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Fixed BMC5 startup crash caused by an attempted duplicate Goblin Trader screen registration.
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Fixed Goblin Trader menus being closed or replaced by Manorfolk compatibility code.
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Fixed several text layout and display issues in Steward's Tool and Worker Management screens.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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