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ManorFolk

Manorfolk lets you assign villagers to work areas, storage, and jobs so your estate can run itself. Build fields, manage workers, and create production chains with villagers who gather, craft, deliver, and grow over time.
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manorfolk-2.0.jar

File namemanorfolk-2.0.jar
Uploader
MoonMan_001MoonMan_001
Uploaded
Aug 17, 2026
Downloads
17
Size
577.6 KB
Mod Loaders
NeoForge
File ID
8673303
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:manorfolk-1629820:8673303"

Learn more about Curse Maven

What's new

Manorfolk 2.0 - BMC5 Stability Update

This update focuses on compatibility, stability, and quality-of-life fixes found during Better Minecraft [NEOFORGE] BMC5 testing.

Added

  • Added the Worker Management screen with Inventory, Progress, Skill Tree, and Info tabs.

  • Added early farmer leveling foundation, including XP display, level benefits text, food slot unlocks, and admin testing tools.

  • Added chest and barrel opening animations when workers deposit items into storage.

  • Added improved custom-field irrigation planning so water placement is more consistent and less dependent on block selection order.

Changed

  • Improved Steward's Tool layout and cleaned up crowded estate overview sections.

  • Renamed Field Release Order to Release Order.

  • Improved worker management UI alignment, spacing, tab sizing, and player inventory placement.

  • Updated farmer level benefit text to be clearer and more compact.

  • Updated worker portraits so unloaded workers no longer show broken missing-texture portraits.

  • Removed unnecessary red warning messages from normal gameplay where the Steward's Tool already provides the needed information.

  • Improved farmer field-size limits so lower-level workers only work the number of field blocks their level allows.

Fixed

  • Fixed pantry auto-sort compatibility issue in BMC5.

  • Fixed Easy Villagers pickup causing hired estate workers to revert into normal villagers while still remaining assigned in estate records.

  • Fixed Assignment Contract and Release Order interaction overlap with Easy Villagers pickup.

  • Fixed contracts opening field menus instead of selecting fields.

  • Fixed contracts and release orders being triggered just by looking at villagers.

  • Fixed hired workers opening inventories or playing hand-use animations just from being looked at.

  • Fixed worker management UI rendering trade remnants outside the menu.

  • Fixed player inventory styling and alignment inside the Worker Management screen.

  • Fixed worker food slots filling with duplicate food types instead of variety.

  • Fixed workers placing extra food into carry slots.

  • Fixed worker held items not showing while working.

  • Fixed Field Flag water-source counts showing incorrect numbers when water was present.

  • Fixed Goblin Traders compatibility so looking at a Goblin Trader does nothing, while manual right-click opens the normal trade menu.

  • Fixed BMC5 startup crash caused by an attempted duplicate Goblin Trader screen registration.

  • Fixed Goblin Trader menus being closed or replaced by Manorfolk compatibility code.

  • Fixed several text layout and display issues in Steward's Tool and Worker Management screens.

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