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ManorFolk

Manorfolk lets you assign villagers to work areas, storage, and jobs so your estate can run itself. Build fields, manage workers, and create production chains with villagers who gather, craft, deliver, and grow over time.
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manorfolk-0.1.7.jar

File namemanorfolk-0.1.7.jar
Uploader
MoonMan_001MoonMan_001
Uploaded
Aug 9, 2026
Downloads
19
Size
532.0 KB
Mod Loaders
NeoForge
File ID
8605857
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:manorfolk-1629820:8605857"

Learn more about Curse Maven

What's new

Manorfolk 0.1.7 - Estate Foundations

This update introduces the foundation of Manorfolk’s estate system alongside a major Better Minecraft BMC5 compatibility and stability pass.

Use JEI mod to see crafting recipes 

PLEASE COMMENT ANY BUGS FOUND

Estates and Payroll

  • Added the Estate Ledger for hiring, managing, and firing workers.

  • Villagers must now be hired before receiving Manorfolk jobs.

  • Existing villager names are preserved.

  • Added estate treasury deposits, withdrawals, and weekly payroll.

  • Added persistent worker rosters that survive Ledger replacement.

  • Dead workers are removed automatically and remaining workers are renumbered.

  • Hired villagers receive a distinctive Manorfolk estate uniform.

Estate Pantry

  • Added the Estate Pantry as dedicated food storage for workers.

  • Workers can collect provisions from nearby estate pantries.

  • Added player-facing placement and finished Manorfolk textures on every side.

Field Storage

  • Storage is now linked through the Field Flag menu.

  • Fields support multiple linked storage containers.

  • Double chests are recognized as one complete inventory.

  • Field statistics now display the number of linked containers.

  • Workers search every linked container before reporting missing supplies.

  • Workers deposit unrelated items when inventory space is needed.

Worker Management

  • Added an Unemployed section to the Steward’s Tool.

  • Workers automatically move between Unemployed and Farms when assigned or released.

  • Field assignment now creates farmer workers without requiring a composter.

  • Added a first-day grace period before newly hired workers require a bed.

  • Improved idle wandering, bed navigation, and blocked-worker behavior.

  • Worker deaths now report their cause and drop all carried items and tools.

Better Minecraft BMC5 Compatibility

  • Added support for NeoForge 21.1.234 and Better Minecraft BMC5.

  • Fixed villager inventory and trading-menu interaction conflicts.

  • Fixed Manorfolk behavior affecting Goblin Traders and other non-worker entities.

  • Redesigned storage linking to avoid conflicts with BMC5’s block-carrying controls.

Fixes and Polish

  • Fixed workers becoming stuck while collecting supplies or placing water.

  • Fixed workers freezing after planting all available seeds.

  • Missing-supply alerts now appear only after storage has been checked and are limited to one reminder per Minecraft day.

  • Fixed treasury withdrawals when the player inventory cannot accept every emerald.

  • Improved Ledger pagination, worker numbering, scrolling, buttons, and layout.

  • Redesigned the Estate Ledger model and refined the hired-worker uniform.

For Minecraft 1.21.1 using NeoForge 21.1.234 or newer.

 

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