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Manhole Travel

Pry open rusted manhole covers and travel through your team's sewer network.
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manholes-1.7.2.jar

File namemanholes-1.7.2.jar
Uploader
FeffolinoFeffolino
Uploaded
Oct 1, 2026
Downloads
49
Size
455.5 KB
Mod Loaders
NeoForge
File ID
9023378
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:manhole-travel-1718115:9023378"

Learn more about Curse Maven

What's new

Manhole Travel 1.7.2

Changed

  • Shader friendly covers: covers at rest (open or closed) are now part of the world mesh instead of being drawn as block entities. Shader packs and flashlight mods (e.g. Omega Flashlight) now light them like the ground around them, so they no longer look overly bright or reflective.
  • Only the opening / closing animation is drawn separately; the cover switches back to the world mesh as soon as the animation ends.
  • Breaking a manhole now shows the block-breaking crack, like any other block.

Notes

  • Shading now matches terrain blocks, so some faces may look slightly different from 1.7.1. This is intended.
  • animateCovers = false (client config): covers never animate and are always drawn as part of the world mesh.
  • No world or config changes needed: existing covers keep their look, condition and state.

Also includes 1.7.1

  • No ambush at home manholes (travel.ambushAtHome, default false) or in FTB Chunks claimed chunks.

This mod has no additional files