File Details
manametalmod-7.4.6.jar
- B
- Oct 20, 2025
- 192.50 MB
- 81
- 1.7.10
- Forge
File Name
manametalmod-7.4.6.jar
Supported Versions
- 1.7.10
Curse Maven Snippet
2025/10/20 Update 7.4.6
Medium Update | Recommended Update Time: After 2 days or backup in advance
Adjustments
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Fixed respawn obelisk crash error issue
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Fixed trinkets not including Thaumcraft elements error issue
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Fixed Sacrificial Art skill unable to remove self negative status effects error issue
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Fixed chest rotation error after placement issue
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Fixed flower pot not dropping flowers error issue
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Fixed torch model offset error issue
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Fixed golden magic teleportation plate model causing teleportation coordinate error issue
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Fixed BOSS healing heart projectile possibly hitting wrong target issue
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Fixed Hero's Temple some monster AI error issue
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Fixed /m3spawn command unable to generate dungeons and villages error issue
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Fixed damage% from Thorns enchantment unable to obtain BOSS rewards error issue
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Changed equipment workbench, removed equipment crafting function
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Empty salt fields now replenish water source when raining
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Changed Labyrinth Elephant's health regeneration ability, now will not trigger health regeneration due to another Labyrinth Elephant
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Changed alcoholic beverages effect, now drinking one sip will reach maximum alcohol and intoxication level, instead of requiring stacking
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Added automatic material requirement calculation button for manametal dictionary multiblock structure page
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Updated link buttons on title screen and multiplayer screen
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Now flower lattice box only consumes fertilizer after generating flowers
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Added seasonal sponsor items and customized items
Update
UI Texture Changes
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Changes to UI interfaces and textures in the following areas:
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Background in main title
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Change main interface background blocks
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Change default buttons
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Change crafting table
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Change furnace
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Change hopper
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Change generic chest
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Change magic crafting table
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Change manametal menu
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Change class interface
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Change accessory equipment
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Change class skills
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Change fashion system
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Change manametal submenu
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Change survival mode main UI and buttons
Multi-key Skill System
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Change default key bindings for some keys
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Reorganize key names
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Add Combo Key A, Combo Key B, Skill Toggle Key
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Combo Key A and Combo Key B can be used with other skill keys, holding down combo keys simultaneously to cast different skills
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Skill Toggle Key, when pressed, will cycle through three sets of skill key configurations
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Change skill configuration interface
Wishing Altar and Holy Relic System Update
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Holy relics must now be placed in a holy relic storage box to use the wishing altar
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The holy relic storage box can now store an unlimited number of holy relics and will automatically sort them
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Holy relics can be extracted as items, or item-form holy relics can be stored in the holy relic storage box
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After storing holy relics in the holy relic storage box, identical holy relics will be automatically merged
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Old version inventory-style holy relic storage boxes will automatically convert to the new version format upon opening, and all internal holy relics will be retained
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If non-holy relic items were placed in the old version holy relic storage box, those items will be refunded after conversion
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Added BOSS's Trace holy relic, defeating specific bosses will grant a holy relic based on the boss's difficulty
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Wishing for certain items will require BOSS's Trace holy relics of specific difficulty or above
Block Cosmetic System Update
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Changed the replacement target of pure gold torch, now replaces torches
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Added block cosmetic items, using these items will permanently unlock block cosmetics
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Added block cosmetic management UI, where block cosmetics can be enabled or disabled
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Changed the block cosmetic rewards from seasonal objective rewards to corresponding block cosmetic items
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Block cosmetics can now have multiple different appearances for the same replacement block, if multiple cosmetics are applied simultaneously, they will be randomly replaced
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Changed the texture of white gold furnace
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Removed the setting to disable block cosmetics while crouching
JSON Block Model System
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The JSON block model system aims to mimic the implementation of higher version model systems, reducing rendering resource overhead
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The block model system will gradually replace existing entity models
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Supports JSON block models up to version 1.21.6+
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Block elements do not need to contain every face, as long as they have at least one face
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Textures support UV offset, but textures can only accept block textures
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Texture applications will use a global texture pool and share resources, rather than each model having independent textures
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Textures support UV rotation
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Supports element rotation with no angle restrictions, but using unofficial angles may have unexpected effects
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Supports overall model rotation, can rotate the entire model's Y-axis
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Block length, width, and height have no restrictions
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Block lighting will use a custom neighboring lighting system to mimic vanilla block lighting as closely as possible
Command System Update
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Improved translation text for usage methods of all commands
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/m3goto command will automatically display all available dimension IDs
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/m3kill command adds the following cleanup target parameters and range parameters
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projectiles | Projectiles, boss | BOSS creatures, magic | Mana objects, water | Aquatic creatures, flying | Flying creatures, painting | Paintings, itemframe | Item frames, minecart | Minecarts, npc | NPCs, fallblock | Falling blocks, xporb | Experience orbs
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All manametal commands now have the m3 prefix
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Changed /m3give command to /m3giveall
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Removed underscores from all manametal commands
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Added /m3fill command, which can fill blocks in an area
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Character Data Export/Import System
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Use /m3exportdata command to export, import, or analyze data
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Exported data will be saved in the world\ManaMetalMod\PlayerData folder
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Exported data includes character attributes, accessories, storage items, soul inheritance, food collection, items on person, equipped armor
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After importing, the data will replace the imported character's data, and items saved in the file will be obtained