Mana and Artifice

A splash of magic returns to Minecraft!
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mna-forge-1.20.1-3.1.10-all.jar

File namemna-forge-1.20.1-3.1.10-all.jar
Uploaded
Aug 2, 2025
Downloads
2.2K
Size
30.9 MB
Mod Loaders
ForgeNeoForge
File ID
6840113
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:mana-and-artifice-406360:6840113")

NeoForge

implementation fg.deobf("curse.maven:mana-and-artifice-406360:6840113")

Learn more about Curse Maven

What's new

  • Fixed an issue where eldrin diminishing returns would apply to all affinities rather than just the specific one
  • Fixed an issue where items in the lodestar wouldn't show custom names
  • Updated runescribing table to allow the following sided interactions for slots (codex was updated to match this):
    • N/W/S/E: Hammer, Chisel, Clay
    • Up: Pattern
    • Down: Guide
  • Improved summoning, skeletons will now spawn with weapons, wither skeletons with swords, etc
  • Fixed an issue with invisibility/greater invisibility dampening on attack
  • Fixed a crashing bug with filler blocks sometimes accessing a block state property they shouldn't have
  • Fixed a crashing bug with did you know tips when a new player loads into the server near to a refraction lens
  • Fixed an advancement that was no longer possible with the removal of mana crystals
  • Fixed an issue where conduits were only providing power in the square root of their listed power radius
  • Increased eldrin power cap to 5000. This is temporary, until the progression-based in-game means of increasing the cap are implemented.
  • Right clicking on a running eldrin altar no longer causes it to restart
  • Added a missing loot table for mana pylons
  • Added break strengths for disenchanter and affinity tinker
  • Transitory tunnel blocks are now unbreakable
  • Place block can no longer be casted by non-player entities (constructs, npcs, etc)
  • Fixed an issue with the enderguard amulet not properly teleporting creepers before they explode
  • Fume filters now properly continue burning with an empty mote slot but mote burn bar remaining and fuel present
  • Fixed fume prisms applying their multipliers incorrectly
  • Fixed fume filters eating buckets on burn complete
  • Updated some lang/guide files for translations in russian/japanese/chinese - thank you to all who helped translate
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