Majestic (0.0.0-beta.42)
Curse Maven Snippet
What's new
v0.0.0-beta.42 - The workshop's six points, imported
Changed
- The sky island is a place now. 41×32×41 became 61×40×61 and 7 959
blocks became 30 573. It had no water at all and no trees — the 211 blocks
of "vegetation" were moss and low grass — and its underside was a solid 41×41 square, which is the flat
platform the brief forbade. It now has a 221-block river that is a single body of water, 21 logs and
273 leaves, and an irregular underside at 2 653 solid cells of 3 721 columns. The waterfall falls from
Y=7 to Y=0 off the
z=58edge, over air on all sides; the first attempt put it atz=38, inside the foot of the island, so it landed on rock. - The three surface structures get a paved apron so a slope cannot swallow them. The
Portal, the Fallen Shrine and the Observatory's entrance piece gained a flat pad inside the template.
This has to live inside the template: all three carry
terrain_adaptation: beard_thin, which trims terrain that pokes into a piece, so a pad placed outside gets eaten. The Shrine grew from 21×16×21 to 22×16×22 to fit its margin. The Vault gets none, because a vault is meant to be buried in rock. - The Receptacle's support is now visible. Seven
carved_keystonering the socket one course above the floor, open on -Z, which is the side the atrium is entered from, so the socket stays reachable. The cell(20,1,22), itschiseled_tuff_brickssupport and the solid floor at Y=1 are all exactly where they were. - The wolf's tail is a chain of three bones.
tail,tail_mid,tail_tip, with more cubes and a taper, so the silhouette holds up close. Measured: the root no longer overlapsleg_brorleg_blin X and Z, and the lowest tail cube sits aty=10instead ofy=0.5, where it used to reach the floor. The tail now shares the gait's keyframe grid. - The Goliath's shield sits in its hand and its hammer reads at range. The shield was
drawn by a single cube centred at
(20,30), five pixels right of the hand and six above it, which is what "it is misaligned" was. It is now three cubes — face, rim, boss — centred ony=24, the hand. The hammer's head went from 34.6 average luma to 131.3, which puts it 18 luma above the arm holding it instead of behind it. This arrives with the workshop's rebuilt body, 48 cubes instead of 71. - The Portal page has an illustration. A 256×256 page showing the three rune rings, the phase notches and the wax seal, wired into chapter 3 phase 1.
Known issue, shipped on purpose
The two Portal page items still draw as a blank sheet. The delivery was a 256×256 book illustration, which is a page illustration and not an item icon, so in the inventoryportal_phase_pageandportal_phase_two_pageare still indistinguishable from a page with nothing on it. This is the report as it was filed, unchanged.validate_almanac.pyfails on any item model pointing atblank_pageand these two are waived by name, with the reason recorded in the script, so the gate re-arms by itself when the 16×16 icons arrive.
Under the hood
- The Portal's expected masonry counts moved from 1419/138/6 to 1523/169/19 to account for the apron and the collar. The fourteen gaps are checked separately and are still fourteen and still air.
- Two new validators, each checked by breaking the thing it guards:
validate_structure_biomes.pyandvalidate_block_models.py.
This mod has no additional files

