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Majestic Terrain

The Overworld was generated before this mod existed? Expect visible borders where the old terrain ends. Majestic Terrain rewrites the Overworld's own climate and relief — it belongs in a new world, from the very first chunk.
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Majestic Terrain (0.2.0-beta.3)

File namemajestic_terrain-1.21.1-neoforge-21.1.249-0.2.0-beta.3.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Oct 9, 2026
Downloads
9
Size
126.3 KB
Mod Loaders
NeoForge
File ID
9103799
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:majestic-terrain-1726754:9103799"

Learn more about Curse Maven

What's new

v0.2.0-beta.3 - Deepvein Delve

Added

  • Deepvein Delve, the second new Overworld biome: the gnomes' cold, dry canyon, with its own climate, a cold grey look and its own spawns.
  • Two buildings in the biome: the Delve, the Order's open quarry cut into the canyon wall, and the Gnome Warren, the gnomes' own burrow in the abandoned quarry, whose lectern holds the biome's Bestiary Leaf.
  • A more frequent canyon carver and a calcite vein feature, the resonant rock the gnomes were made in.
  • The biome's Bestiary Bible entry (English and Spanish) and the advancement its leaf unlocks.
  • A config switch, deepveinDelve, to turn the biome off.

Notes

  • Requires the same dependency versions as 0.1.0: Expedition Core 0.0.0-beta.8, Majestic Core 0.0.0-beta.4, Majestic Bestiary 0.0.0-beta.12 and Vellumli 1.0.0.
  • Untested in-game. The climate band is a starting point and will be tuned by walking the biome.

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