Majestic Structures (0.2.0-beta.2)
Curse Maven Snippet
What's new
v0.2.0-beta.2 - Manor Connectivity Fix
Fixed
- Manor hallways: all jigsaw connectors changed from
rollabletoalignedjoints, preventing 90-degree rotations that misaligned door apertures and made rooms unreachable. - Manor pool topology:
room_poolnow only contains pieces with ROOM_POOL doors (library,wing_short);wing_poolonly contains pieces with WING_POOL doors. Previously 8 of 13 connections fell back to the tiny terrace. - Missing south doors: added south-facing ROOM_POOL doors to
wing_short,libraryanddining_wingso north-facing parents have valid children. - Wing long east connector: changed from ROOM_POOL to WING_POOL so it can serve as a wing child.
- Gallery link: connectors changed from north/south to west/east (WING_POOL) so it works as a horizontal wing connector.
- Badlands mineshaft:
alsoReplaceBadlandsMineshaftnow writes amineshaft_mesa.jsonstructure file and an emptiedmineshafts_mesa.jsonstructure set, so badlands get the Order's mineshaft instead of nothing. - Depth without pack:
/majestic_structures depth -30with takeover off now writespack.mcmetabefore the structure override, so/statusno longer reports a broken pack as installed.
Removed
- Dead code:
BestiaryRoster.javadeleted (unused, referenced non-existent structures). - Dead config options:
sealStructures,spacing,separation,isolationChunksremoved (no-op, no accessors).
Changed
- Added
astral_coreandregalia_slots_apias required dependencies inneoforge.mods.toml.
Manor generation verified with jigsaw layout simulation. Not yet tested on foot in-game.
This mod has no additional files

