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Majestic Bestiary

Shared creature library of the Majestic ecosystem: undead, goblins, dire wolves, elves, mages, draconids, giants and more.
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Majestic Bestiary (0.0.0-beta.22)

File namemajestic_bestiary-1.21.1-neoforge-21.1.259-0.0.0-beta.22.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Oct 20, 2026
Downloads
10
Size
660.0 KB
Mod Loaders
NeoForge
File ID
9269814
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:majestic-bestiary-1716117:9269814"

Learn more about Curse Maven

What's new

v0.0.0-beta.22 - NeoForge 21.1.259

An art and behaviour pass over the weapons, shields and the seven magical fauna creatures.

Changed

  • Weapons and shields redone. The Draconid now holds a straight sword in its fist and a kite shield strapped to its forearm. The Goliath's war hammer is a proper symmetrical hammer. The Tauren has a round bull-emblem shield and an axe gripped through the fist.
  • Swords of the four swordsmen. Demon Knight, Celestial Swordsman, Celestial Guardian and Demon King now carry a straight tapered blade instead of a staircase of four blocks.
  • The seven magical fauna rebuilt from scratch: Thunder Bison, Swamp Behemoth, Spectral Serpent, Tide Leviathan, Storm Gull, Elemental Spirit Beast and Living Chest, with new models, textures, glow masks and full animation sets.
  • Per-creature hitboxes, shadows, attributes and sounds.
  • Glow masks are now rendered, so runes, eyes and magical effects glow (this also affects the dungeon creatures that already shipped glow masks).

Added

  • New abilities: bison charge and shockwave, spirit beast fire and pounce, behemoth stomp, serpent venom spit, flying gull with dive and feather gust, swimming leviathan with tail slap and breach, and a mimic chest that sleeps until approached.

Notes

  • Requires Minecraft 1.21.1 and NeoForge 21.1.259 or newer (Java 21), plus GeckoLib and Expedition Core.
  • Where the creatures appear is decided by the mods that use this library.

This mod has no additional files