Majestic Bestiary (0.0.0-beta.22)
Curse Maven Snippet
What's new
v0.0.0-beta.22 - NeoForge 21.1.259
An art and behaviour pass over the weapons, shields and the seven magical fauna creatures.
Changed
- Weapons and shields redone. The Draconid now holds a straight sword in its fist and a kite shield strapped to its forearm. The Goliath's war hammer is a proper symmetrical hammer. The Tauren has a round bull-emblem shield and an axe gripped through the fist.
- Swords of the four swordsmen. Demon Knight, Celestial Swordsman, Celestial Guardian and Demon King now carry a straight tapered blade instead of a staircase of four blocks.
- The seven magical fauna rebuilt from scratch: Thunder Bison, Swamp Behemoth, Spectral Serpent, Tide Leviathan, Storm Gull, Elemental Spirit Beast and Living Chest, with new models, textures, glow masks and full animation sets.
- Per-creature hitboxes, shadows, attributes and sounds.
- Glow masks are now rendered, so runes, eyes and magical effects glow (this also affects the dungeon creatures that already shipped glow masks).
Added
- New abilities: bison charge and shockwave, spirit beast fire and pounce, behemoth stomp, serpent venom spit, flying gull with dive and feather gust, swimming leviathan with tail slap and breach, and a mimic chest that sleeps until approached.
Notes
- Requires Minecraft 1.21.1 and NeoForge 21.1.259 or newer (Java 21), plus GeckoLib and Expedition Core.
- Where the creatures appear is decided by the mods that use this library.
This mod has no additional files

