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Magnetization

A Create: Aeronautics addon adding a full magnetism layer for Sable-driven contraptions: emitters that pull or push ships (electromagnets, anchors, tractor beams, repulsor coils, excavators), permanent and temporary magnets.
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Magnetization 1.4.4

File namemagnetization-1.4.4.jar
Uploaded
Aug 27, 2026
Downloads
61
Size
3.1 MB
Mod Loaders
NeoForge
File ID
8743549
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:magnetization-1543554:8743549"

Learn more about Curse Maven

What's new

Magnetization 1.4.4

Magnetization 1.4.4 is a structure-safety hotfix for Minecraft 1.21.1 while the reported crane configuration is still being narrowed down.

Fixed

  • The Magnetic Excavator now skips block entities by default, preventing Create machinery, inventories, and other live machinery from being extracted into independent one-block Sable structures.
  • Packs that deliberately want the old behavior can opt in with machines.excavatorAffectsBlockEntities.
  • Emitters mounted on a Sable structure now exclude connected child structures from their own force application, preventing connected physical assemblies from being driven apart by their own field.

Verification

  • Added direct safety tests for the Excavator block-entity policy and a Sable GameTest proving a connected child structure receives no self-field impulse.
  • Added core Create GameTests for both Chain Conveyor and ordinary Belt block-entity transfer through Sable assembly; these do not depend on Create: Tracks or coaster addons.
  • The full release matrix passed with 173/173 core GameTests, 4/4 focused regressions, clean server shutdown, every isolated compatibility profile, and every private-X-server client profile.

All existing required and optional dependency relationships are unchanged from 1.4.3 and remain tied to individual mods, never modpacks.

This mod has no additional files