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magnetic-telekinesis

Magnetic enchantment: Drops and XP fly straight into your inventory

File Details

v3.7.0-1.21.6+fabric

  • R
  • Sep 15, 2025
  • 209.62 KB
  • 33
  • 1.21.8+2
  • Fabric + 1

File Name

magnetic-3.7.0-1.21.6+fabric.jar

Supported Versions

  • 1.21.8
  • 1.21.7
  • 1.21.6

Curse Maven Snippet

Fabric

modImplementation "curse.maven:magnetic-telekinesis-1244695:7000591"

Quilt

modImplementation "curse.maven:magnetic-telekinesis-1244695:7000591"
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v3.7.0-1.21.6+fabric

Fabric & Paper

  • add an option to require a player to have a permission ('magnetic.ability.use') to use the ability (#47)
    • permissionRequired, by default: false
    • on Fabric the fabric-permissions-api has to be installed for this to work
  • add an option to ignore drops from entities when killed (#48)
    • ignoreEntities, by default: none
    • the option takes identifiers and tags as an input
  • add an option to ignore drops produced by ranged weapons (#49)
    • ignoreRangedWeapons, by default: true
  • add an option to play/show sound, text message and title alerts when the inventory is full (#51)
    • fullInventoryAlert, by default: all enabled, cooldowns: sound and title - 5s; messages - 60s
    • the alerts will show when magnetic tries to add an item to the player's inventory, but the inventory is already full
    • add a new plugins/magnetic/translations folder on Paper, where the localization messages can be configured
  • bump config version to 2:
    • needEnchantment -> enchantmentRequired
    • needSneak -> sneakRequired
    • reorder values
    • -> the migration is done automatically
    • also improve config documentation in README and config screen

Paper

  • fixed an issue, where the enchantment was created, even though the corresponding option was set to false
  • now also handle break-chained blocks like Sugar Cane, Bamboo, etc. (#50)