Overview:
Madoku Craft: Mobs allows a mob's stats to scale through time, biome, and structure. It also modifies and adds certain mechanics to certain mobs.
Dependencies:
- Fabric API
- Madoku Craft: Core
Features:
Entities:
- You can customize a mob entity's stats, behaviors, and scaling.
- You can also create new variants for mobs in the config files.
Regional Difficulty:
- Mobs scale based on the amount of time has passed in-game, the structure they spawned in, and the biome they spawned in.
- Mob scaling affects their health, armor, movement speed, damage, and other stats.
World Difficulty:
- Mobs scale based on the world difficulty, which affects their health, armor, movement speed, damage, and other stats.
- You can adjust the world difficulty in your world's difficulty setting, the mod is balanced around normal difficulty.
Special Behaviors:
- Skeletons have an accuracy mechanic, allowing them to miss or land a direct hit.
- Creepers were adjusted to not greif based on chance.
- Bees now search for crops in order to fertilize them.
- Spiders were adjusted to be smaller, their size scales with regional and world difficulty.
- Ranged drowned mobs also have an accuracy mechanic.
Mob Indicator:
- Displays a mob's health, damage, armor, and debuffs.

Elite Variants
- Certain mobs have elite variants with unique behaviors and appearance.