Madoku Craft: Mobs

Madoku Craft: Mobs allows a mob's stats to scale through time, biome, and structure. It also modifies and adds certain mechanics to certain mobs.

Overview:

Madoku Craft: Mobs allows a mob's stats to scale through time, biome, and structure. It also modifies and adds certain mechanics to certain mobs.

Dependencies:

  • Fabric API
  • Madoku Craft: Core

Features:

Entities:

  • You can customize a mob entity's stats, behaviors, and scaling.
  • You can also create new variants for mobs in the config files.

Regional Difficulty:

  • Mobs scale based on the amount of time has passed in-game, the structure they spawned in, and the biome they spawned in.
  • Mob scaling affects their health, armor, movement speed, damage, and other stats.

World Difficulty:

  • Mobs scale based on the world difficulty, which affects their health, armor, movement speed, damage, and other stats.
  • You can adjust the world difficulty in your world's difficulty setting, the mod is balanced around normal difficulty.

Special Behaviors:

  • Skeletons have an accuracy mechanic, allowing them to miss or land a direct hit.
  • Creepers were adjusted to not greif based on chance.
  • Bees now search for crops in order to fertilize them.
  • Spiders were adjusted to be smaller, their size scales with regional and world difficulty.
  • Ranged drowned mobs also have an accuracy mechanic.

Mob Indicator:

  • Displays a mob's health, damage, armor, and debuffs.

Mob Indicator

Elite Variants

  • Certain mobs have elite variants with unique behaviors and appearance.

Madoku Craft: Mobs Team

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