Madness Combat

Experimental
*Madness: Into the Nexus* introduces a new dimension, powerful weapons, and enemies like Grunts, Agents, and Jebus, bringing intense action and exploration to Minecraft!

File Details

madness-4.1-neoforge-1.21.1.jar

  • R
  • Jun 15, 2025
  • 18.74 MB
  • 42
  • 1.21.1
  • NeoForge

File Name

madness-4.1-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:madness-combat-mod-1111342:6653267"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

- Added the early version of the upgrading system

- Added a new biome: outskirts

- The ruins, trees and a new structure now spawns in the outskirts
- Updated the Models of agents
- Added Ores

- Added Metal weapons

- Added a beta AK 47
- Updated The Other Place (Now is randomly generated!)
- ATP zoldats are now armed with a sword

- Zeds now ignore you if you wear Key Stone Artifact
- Added AHHW shades (glitchy) giving you ability to walk freely inside of ahhw base
- Added Resedential Building (overrun by zeds)
- Added OutSkirts (biome)
- Added Nevadian Dirt/ Zeds graves(infested dirt)
- DeadBushes drop sticks
- Almost anything can be used to fuel furnaces
- You can now pisto whip enemies 

(MOST OF THE THINGS ADDED ARE KIND OF RAW SO SORRY FOR THAT)