macro-deluxe-1.0.2.jar
Curse Maven Snippet
What's new
++ Added
- Stop on GUI failsafe: world-change handling.
- World/dimension changes are no longer treated as regular GUIs.
- New setting: "Ignore World Change" (enabled by default). When enabled, Stop on GUI will not trigger on world changes. When disabled and Stop on GUI is enabled, a world change will raise the failsafe: pause with a 2s countdown if Continue on GUI Close is enabled, or stop otherwise.
- New hotkey: Apply View (default F10). Instantly applies the yaw/pitch values from Macro Editor to the player view. Also usable while Macro Editor is open.
- GUI settings:
- Macro HUD toggle ("Macro Hud"). Controls the in-game HUD showing macro time and loop count. When disabled, the "Edit HUD Placement" button is hidden.
- Mini-Inventory HUD toggle ("Display Mini-Inventory"). Shows/hides the mini-inventory overlay. When disabled, the "Edit Mini-Inventory" button is hidden.
-- Fixed
- Resume after GUI close: restored held inputs when resuming playback. When a GUI closes (with Stop On GUI + Continue on GUI Close enabled), the macro now correctly re-holds mouse buttons and keys so actions like continuous breaking/placing resume correctly.
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