Lynch's Hostile Mobs Expansion [FORGE]

More variety of hostile mobs while preserving the vanilla style.

File Details

Lynch's Hostile Mobs Expansion 1.0.5

  • B
  • Oct 9, 2024
  • 23.96 KB
  • 173
  • 1.20.1
  • Forge

File Name

lynchs_hostile_mobs_expansion-1.0.5-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:lynchs-hostile-mobs-expansion-1117976:5797130")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

• Huge improvements to the Fallen Adventurer, including that they can now alternate between the bow and the sword depending on the distance from the enemy.

• Slightly increased spawn capacity. They now spawn in groups of 1 to 3.

 

I made a code so they could use the shield but in the end I'm not going to implement it because they are too damn scary using the shield and it's too OP for the balance of the game.